Relic: Difference between revisions

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== Relic Item Type ==
== Relic Item Type ==
The type of underlying base item for each sultan can be determined from the lore associated with that relic, if such lore exists. Notably, relics generated in [[historic site]]s do not always have a fragment of sultan lore associated with them, depending on randomization factors during [[world generation]]. These types of relics are often recognizable because they are typically named after the historic site or the floor of the historic site where they are found, rather than being named as based on a fragment of sultan lore.{{Code Reference|namespace=XRL.World|class=RelicGenerator|method=GenerateBaseRelic}}
The type of underlying base item for each sultan can be determined from the lore associated with that relic, if such lore exists. Notably, relics generated in [[historic site]]s do not always have a fragment of sultan lore associated with them, depending on randomization factors during [[world generation]]. These types of relics are often recognizable because they are typically named after the historic site or the floor of the historic site where they are found, rather than being named as based on a fragment of sultan lore.{{Code Reference|name=GenerateBaseRelic|namespace=XRL.World|class=RelicGenerator|method=GenerateBaseRelic}}


{{Missing info|More details to be added soon about determining relic type from sultan lore fragments}}
{| class="wikitable"
! Relic Item Type
! How It's Described in Sultan Lore
! Possible Items
|-
| rowspan="2" | Artifact
| artifact
| rowspan="2" |
  {| class="wikitable"
  ! 50%
  | [[Fabricate Creature]] curio with a random creature roughly the same tier as the relic {{Code Reference|name=CurioRef|namespace=XRL.World|class=RelicGenerator|method=GenerateRelic|case=subtype == "curio"|comment=''Uses a [[Modding:Encounters and Population##Dynamic_Tables|DynamicInheritsTable]] targeted at creatures of the relic's tier''}}
  |-
  ! 50%
  | [[Obliterate Faction]] curio
  |}
|-
| star-tool
|-
| style="border-top-width:3px;" | Axe
| style="border-top-width:3px;" | axe
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tier 1
  | {{favilink id|Battle Axe}} <ref name="GenerateBaseRelic" />
  |-
  ! Tier 2
  | {{favilink id|Battle Axe2}}
  |-
  ! Tier 3
  | {{favilink id|Battle Axe3}}
  |-
  ! Tier 4
  | {{favilink id|Battle Axe4}}
  |-
  ! Tier 5
  | {{favilink id|Battle Axe5}}
  |-
  ! Tier 6
  | {{favilink id|Battle Axe6}}
  |-
  ! Tier 7
  | {{favilink id|Battle Axe7}}
  |}
|-
| rowspan="2" style="border-top-width:3px;" | Body Armor
| style="border-top-width:3px;" | breastplate
| rowspan="2" style="border-top-width:3px;" |
  {| class="wikitable"
  ! rowspan="2" | Tier 1
  ! 50%
  | Some '''{{AV}}2 {{DV}}0''' perch fish leather armor that weighs 15 pounds <ref name="GenerateBaseRelic" /><ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref>
  |-
  ! 50%
  | A '''{{AV}}1 {{DV}}2''' frock that weighs 5 pounds
  |-
  ! rowspan="2" | Tier 2
  ! 50%
  | Some '''{{AV}}3 {{DV}}-2''' {{qud text|ring mail}} that weighs 15 pounds <ref name="GenerateBaseRelic" />
  |-
  ! 50%
  | Some '''{{AV}}3 {{DV}}-1''' {{qud text|chain mail}} that weighs 35 pounds
  |-
  ! rowspan="2" | Tier 3
  ! 50%
  | Some '''{{AV}}4 {{DV}}-4''' {{qud shader|Y|steel plate mail}} that weighs 60 pounds
  |-
  ! 50%
  | A '''{{AV}}1 {{DV}}3''' {{qud shader|K|elastyne}} {{qud text|skin suit}} that weighs 5 pounds
  |-
  ! rowspan="2" | Tier 4
  ! 50%
  | Some '''{{AV}}5 {{DV}}-5''' {{qud shader|b|carbide}} {{qud text|plate armor}} that weighs 45 pounds
  |-
  ! 50%
  | A '''{{AV}}2 {{DV}}3''' {{qud text|flexivest}} that weighs 5 pounds
  |-
  ! colspan="2" | Tier 5
  | Some '''{{AV}}6 {{DV}}-6''' {{qud shader|K|fullerite}} {{qud text|plate mail}} that weighs 160 pounds
  |-
  ! rowspan="2" | Tier 6
  ! 50%
  | Some '''{{AV}}6 {{DV}}-3''', {{Color|R|+9 Heat}}/{{Color|B|+9 Cold}}/{{Color|W|+9 Elec}}/{{Color|G|+9 Acid}} resistance {{qud shader|crysteel|crysteel}} {{qud shader|K|shardmail}} that weighs 40 pounds
  |-
  ! 50%
  | A '''{{AV}}4 {{DV}}2''' {{qud text|nanoweave vest}} that weighs 10 pounds
  |-
  ! rowspan="2" | Tier 7
  ! 50%
  | Some '''{{AV}}7 {{DV}}-3''', {{Color|R|+9 Heat}}/{{Color|B|+9 Cold}}/{{Color|W|+9 Elec}}/{{Color|G|+9 Acid}} resistance {{qud shader|K|flawless}} {{qud shader|crysteel|crysteel}} {{qud shader|K|shardmail}} that weighs 40 pounds
  |-
  ! 50%
  | A '''{{AV}}4 {{DV}}2''' {{qud text|nanoweave vest}} that weighs 10 pounds
  |}
|-
| vest
|-
| rowspan="8" style="border-top-width:3px;" | Book
| style="border-top-width:3px;" | account
| rowspan="8" style="border-top-width:3px;" |
  {| class="wikitable"
  ! 70%
  | A high-value [[Book|markov book]] which teaches a random [[Skills and Powers|skill or power]] when read. {{Code Reference|namespace=XRL.World|class=RelicGenerator|method=ApplyBasicBestowal}}{{Code Reference|class=TrainingBook}}
The book's commerce value will be equal to '''''100 * Tier + 200'''''
  |-
  ! 30%
  | A high-value [[Book|markov book]] which increases a random [[attribute]] by 1 when read.
The book's commerce value will be equal to '''''100 * Tier + 200'''''
  |}
|-
| allegory
|-
| chronology
|-
| horoscope reading
|-
| hypothesis
|-
| philosophy
|-
| treatise
|-
| wintry truth
|-
| rowspan="2" style="border-top-width:3px;" | Boots
| style="border-top-width:3px;" | boots
| rowspan="2" style="border-top-width:3px;" |
  {| class="wikitable"
  ! colspan="2" | Tiers 1 - 2
  | Some '''{{AV}}1 {{DV}}0''' perch fish leather boots that weigh 3 pounds <ref name="GenerateBaseRelic" /><ref name="ObjectBlueprints" />
  |-
  ! rowspan="2" | Tier 3
  ! 50%
  | Some '''{{AV}}2 {{DV}}-3''' {{qud text|chain boots}} that weigh 10 pounds
  |-
  ! 50%
  | A '''{{AV}}0 {{DV}}2''' {{qud shader|K|elastyne}} {{qud text|slippers}} that weigh 1 pound
  |-
  ! rowspan="2" | Tier 4
  ! 50%
  | Some '''{{AV}}3 {{DV}}-5''' {{qud shader|b|carbide}} {{qud text|boots}} that weigh 15 pounds
  |-
  ! 50%
  | A '''{{AV}}1 {{DV}}1''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance {{qud shader|plastifer|plastifer}} {{qud text|sneakers}} that weigh 3 pounds
  |-
  ! colspan="2" | Tier 5
  | A '''{{AV}}3 {{DV}}-4''' {{qud shader|K|fullerite}} {{qud text|boots}} that weigh 35 pounds
  |-
  ! colspan="2" | Tier 6
  | A '''{{AV}}3 {{DV}}-2''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance {{qud shader|crysteel|crysteel}} {{qud text|boots}} that weigh 20 pounds
  |-
  ! colspan="2" | Tier 7
  | A '''{{AV}}4 {{DV}}-2''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance {{qud shader|K|flawless}} {{qud shader|crysteel|crysteel}} {{qud text|boots}} that weigh 20 pounds
  |}
|-
| pair of boots
|-
| style="border-top-width:3px;" | Bracelet
| style="border-top-width:3px;" | bracelet
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tiers 1 - 3
  | A '''{{AV}}0 {{DV}}0''' beaded bracelet that weighs 1 pound <ref name="GenerateBaseRelic" /><ref name="ObjectBlueprints" />
  |-
  ! Tier 4
  | A '''{{AV}}0 {{DV}}1''' beaded bracelet that weighs 1 pound
  |-
  ! Tiers 5 - 6
  | A '''{{AV}}0 {{DV}}2''' beaded bracelet that weighs 1 pound
  |-
  ! Tier 7
  | A '''{{AV}}0 {{DV}}2''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance beaded bracelet that weighs 1 pound
  |}
|-
| rowspan="3" style="border-top-width:3px;" | Cudgel
| style="border-top-width:3px;" | hammer
| rowspan="3" style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tier 1
  | {{favilink id|Club}} <ref name="GenerateBaseRelic" />
  |-
  ! Tier 2
  | {{favilink id|Mace2}}
  |-
  ! Tier 3
  | {{favilink id|Cudgel3}}
  |-
  ! Tier 4
  | {{favilink id|Cudgel4}}
  |-
  ! Tier 5
  | {{favilink id|Cudgel5}}
  |-
  ! Tier 6
  | {{favilink id|Cudgel6}}
  |-
  ! Tier 7
  | {{favilink id|Cudgel7}}
  |}
|-
| mace
|-
| pummel
|-
| rowspan="13" style="border-top-width:3px;" | Curio
| style="border-top-width:3px;" | skull
| rowspan="13" style="border-top-width:3px;" |
  {| class="wikitable"
  ! 50%
  | [[Fabricate Creature]] curio with a random creature roughly the same tier as the relic <ref name="CurioRef" />
  |-
  ! 50%
  | [[Obliterate Faction]] curio
  |}
|-
| one-sided die
|-
| two-sided die
|-
| three-sided die
|-
| four-sided die
|-
| five-sided die
|-
| six-sided die
|-
| seven-sided die
|-
| eight-sided die
|-
| nine-sided die
|-
| ten-sided die
|-
| twelve-sided die
|-
| twenty-sided die
|-
| style="border-top-width:3px;" | Face Armor
| style="border-top-width:3px;" | mask
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tier 1
  | A '''{{AV}}0 {{DV}}0''' mask that weighs 2 pounds <ref name="GenerateBaseRelic" /><ref name="ObjectBlueprints" />
  |-
  ! Tier 2
  | A '''{{AV}}0 {{DV}}1''' mask that weighs 2 pounds
  |-
  ! Tier 3
  | A '''{{AV}}0 {{DV}}1''' veil that weighs 2 pounds
  |-
  ! Tiers 4 - 6
  | A '''{{AV}}0 {{DV}}2''' veil that weighs 2 pounds
  |-
  ! Tier 7
  | A '''{{AV}}1 {{DV}}2''' veil that weighs 2 pounds
  |}
|-
| style="border-top-width:3px;" | Floating Item
| style="border-top-width:3px;" | floating orb
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tiers 1 - 2
  | A floating object that weighs 1 pound <ref name="GenerateBaseRelic" /><ref name="ObjectBlueprints" />
  |-
  ! Tiers 3 - 7
  | A {{qud shader|Y|floating glowsphere}} that weighs 1 pound
  |}
|-
| rowspan="2" style="border-top-width:3px;" | Food
| style="border-top-width:3px;" | feast
| rowspan="2" style="border-top-width:3px;" | {{favilink id|NectarTonic}}
|-
| meal
|-
| rowspan="2" style="border-top-width:3px;" | Hand Armor
| style="border-top-width:3px;" | gloves
| rowspan="2" style="border-top-width:3px;" |
  {| class="wikitable"
  ! colspan="2" | Tiers 1 - 2
  | Some '''{{AV}}1 {{DV}}0''' perch fish leather gloves that weigh 3 pounds <ref name="GenerateBaseRelic" /><ref name="ObjectBlueprints" />
  |-
  ! rowspan="2" | Tier 3
  ! 50%
  | Some '''{{AV}}2 {{DV}}-3''' {{qud text|chain gauntlets}} that weigh 10 pounds
  |-
  ! 50%
  | A '''{{AV}}0 {{DV}}2''', +1 Agility {{qud shader|K|elastyne}} {{qud text|gloves}} that weigh 1 pound
  |-
  ! rowspan="2" | Tier 4
  ! 50%
  | Some '''{{AV}}3 {{DV}}-5''' {{qud shader|b|carbide}} {{qud text|gauntlets}} that weigh 18 pounds
  |-
  ! 50%
  | A '''{{AV}}1 {{DV}}1''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance {{qud shader|plastifer|plastifer}} {{qud text|gloves}} that weigh 3 pounds
  |-
  ! colspan="2" | Tier 5
  | A '''{{AV}}3 {{DV}}-3''' {{qud shader|K|fullerite}} {{qud text|gauntlets}} that weigh 25 pounds
  |-
  ! colspan="2" | Tier 6
  | A '''{{AV}}3 {{DV}}-2''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance {{qud shader|crysteel|crysteel}} {{qud text|guantlets}} that weigh 15 pounds
  |-
  ! colspan="2" | Tier 7
  | A '''{{AV}}4 {{DV}}-2''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance {{qud shader|K|flawless}} {{qud shader|crysteel|crysteel}} {{qud text|gauntlets}} that weigh 15 pounds
  |}
|-
| iron gauntlet
|-
| rowspan="2" style="border-top-width:3px;" | Head Armor
| style="border-top-width:3px;" | helm
| rowspan="2" style="border-top-width:3px;" |
  {| class="wikitable"
  ! rowspan="2" | Tiers 1 - 2
  ! 50%
  | A '''{{AV}}1 {{DV}}0''' helmet that weighs 3 pounds <ref name="GenerateBaseRelic" /><ref name="ObjectBlueprints" />
  |-
  ! 50%
  | A '''{{AV}}0 {{DV}}1''' hat that weighs 3 pounds
  |-
  ! rowspan="2" | Tier 3
  ! 50%
  | A '''{{AV}}2 {{DV}}-3''' steel helmet that weighs 12 pounds
  |-
  ! 50%
  | A '''{{AV}}1 {{DV}}1''', {{Color|B|+5 Cold}} resistance elastyne hat that weighs 1 pound
  |-
  ! rowspan="2" | Tier 4
  ! 50%
  | A '''{{AV}}2 {{DV}}-3''' steel helmet that weighs 12 pounds
  |-
  ! 50%
  | A '''{{AV}}1 {{DV}}1''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance plastifer hat that weighs 4 pounds
  |-
  ! colspan="2" | Tier 5
  | A '''{{AV}}3 {{DV}}-4''' fullerite helmet that weighs 25 pounds
  |-
  ! colspan="2" | Tier 6
  | A '''{{AV}}3 {{DV}}-1''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance crysteel helmet that weighs 15 pounds
  |-
  ! colspan="2" | Tier 7
  | A '''{{AV}}4 {{DV}}-1''', {{Color|R|+5 Heat}}/{{Color|B|+5 Cold}}/{{Color|W|+5 Elec}}/{{Color|G|+5 Acid}} resistance flawless crysteel helmet that weighs 15 pounds
  |}
|-
| helmet
|-
| style="border-top-width:3px;" | Long Blade
| style="border-top-width:3px;" | sword
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tier 1
  | {{favilink id|Long Sword}} <ref name="GenerateBaseRelic" />
  |-
  ! Tier 2
  | {{favilink id|Long Sword2}}
  |-
  ! Tier 3
  | {{favilink id|Long Sword3}}
  |-
  ! Tier 4
  | {{favilink id|Long Sword4}}
  |-
  ! Tier 5
  | {{favilink id|Long Sword5}}
  |-
  ! Tier 6
  | {{favilink id|Long Sword6}}
  |-
  ! Tier 7
  | {{favilink id|Long Sword7}}
  |}
|-
| style="border-top-width:3px;" | Shield
| style="border-top-width:3px;" | shield
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tiers 1 - 2
  | A '''{{AV}}2 {{DV}}-3''' shield that weighs 9 pounds <ref name="GenerateBaseRelic" /><ref name="ObjectBlueprints" />
  |-
  ! Tier 3
  | A '''{{AV}}3 {{DV}}-2''' {{qud shader|Y|steel}} {{qud text|shield}} that weighs 12 pounds
  |-
  ! Tier 4
  | A '''{{AV}}4 {{DV}}-3''' {{qud shader|b|carbide}} {{qud text|shield}} that weighs 14 pounds
  |-
  ! Tier 5
  | A '''{{AV}}5 {{DV}}-4''' {{qud shader|K|fullerite}} {{qud text|shield}} that weighs 20 pounds
  |-
  ! Tier 6
  | A '''{{AV}}6 {{DV}}-3''' {{qud shader|crysteel|crysteel}} {{qud text|shield}} that weighs 20 pounds
  |-
  ! Tier 7
  | A '''{{AV}}7 {{DV}}-2''' {{qud shader|K|flawless}} {{qud shader|crysteel|crysteel}} {{qud text|shield}} that weighs 20 pounds
  |}
|-
| style="border-top-width:3px;" | Short Blade
| style="border-top-width:3px;" | dagger
| style="border-top-width:3px;" |
  {| class="wikitable"
  ! Tier 1
  | {{favilink id|Dagger}} <ref name="GenerateBaseRelic" />
  |-
  ! Tier 2
  | {{favilink id|Dagger2}}
  |-
  ! Tier 3
  | {{favilink id|Dagger3}}
  |-
  ! Tier 4
  | {{favilink id|Dagger4}}
  |-
  ! Tier 5
  | {{favilink id|Dagger5}}
  |-
  ! Tier 6
  | {{favilink id|Dagger6}}
  |-
  ! Tier 7
  | {{favilink id|Dagger7}}
  |}
|-
| rowspan="2" style="border-top-width:3px;" | [Random] <ref>The fact that these item types result in random relics [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/2998 may be a bug]</ref>
| style="border-top-width:3px;" | coin
| rowspan="2" style="border-top-width:3px;" | A random relic item from above, of the appropriate tier
|-
| gauntlet
|}


= References =
{{references|2.0.201.53}}
<references />