Relic: Difference between revisions

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== Relic Item Type ==
== Relic Item Type ==
The type of underlying base item for each sultan can be determined from the lore associated with that relic, if such lore exists. Notably, relics generated in [[historic site]]s do not always have a fragment of sultan lore associated with them, depending on randomization factors during [[world generation]]. These types of relics are often recognizable because they are typically named after the historic site or the floor of the historic site where they are found, rather than being named as based on a fragment of sultan lore.{{Code Reference|name=GenerateBaseRelic|namespace=XRL.World|class=RelicGenerator|method=GenerateBaseRelic}}
The type of underlying base item for each relic can be determined from the lore associated with the sultan, if such lore exists. Notably, relics generated in [[historic site]]s do not always have a fragment of sultan lore associated with them, depending on randomization factors during [[world generation]]. These types of relics are often recognizable because they are typically named after the historic site or the floor of the historic site where they are found, rather than being named as based on a fragment of sultan lore.{{Code Reference|name=GenerateBaseRelic|namespace=XRL.World|class=RelicGenerator|method=GenerateBaseRelic}}
 
=== Sultan Relics and Historic Site Relics ===


{| class="wikitable"
{| class="wikitable"
Line 682: Line 684:
   |}
   |}
|-
|-
| rowspan="2" style="border-top-width:3px;" | [Random] <ref>The fact that these item types result in random relics [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/2998 may be a bug]</ref>
| rowspan="2" style="border-top-width:3px;" | [Random] <ref name="RelicGenBugRef">This [https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/2998 may be a bug]</ref>
| style="border-top-width:3px;" | coin
| style="border-top-width:3px;" | coin
| rowspan="2" style="border-top-width:3px;" | A random relic item from above, of the appropriate tier
| rowspan="2" style="border-top-width:3px;" | A random relic item from above, of the appropriate tier
|-
|-
| gauntlet
| gauntlet
|}
=== Additional Relic Types Obtainable Only From Historic Sites ===
Historic sites can often contain relics that are not directly associated with sultan lore. Generally this is the case whenever a fourth-period or fifth-period sultan did not lose one of their relics at a location in the historic site. These type of relics are generated with a randomized underlying item base type. The chosen item type can be any of the items listed in the previous section, but there are also some additional relic types that can only appear as historic site relics. These relics - namely, [[pistols]] and [[rifles]], will never appear in a sultan's lore.<ref name="RelicGenBugRef" />
{| class="wikitable"
! Relic Item Type
! Possible Items
|-
| Pistol
|
  {| class="wikitable"
  ! Tiers 1 - 2
  | {{favilink id|Borderlands Revolver}}
  |-
  ! Tiers 3 - 4
  | {{favilink id|Semi-Automatic Pistol}}
  |}
|-
| Rifle
|
  {| class="wikitable"
  ! Tier 1
  | {{favilink id|Musket}}
  |-
  ! Tier 2
  | {{favilink id|Pump Shotgun}}
  |-
  ! Tier 3
  | {{favilink id|Desert Rifle}}
  |-
  ! Tier 4
  | {{favilink id|Carbine}}
  |}
|}
|}


{{references|2.0.201.53}}
{{references|2.0.201.53}}