8,290
edits
(Fix "coin" and "gauntlet" relic info now that the bug is fixed) |
m (add overloaded damage for relic freezing) |
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| Relic [[Freezing]] <sup style="font-size:70%;color:#0096ff;>E</sup> | | Relic [[Freezing]] <sup style="font-size:70%;color:#0096ff;>E</sup> | ||
| '''{{Color|C|5}}''' to '''{{Color|C|16-22}}''' cold damage on hit (''[Tier * 1.6 + 3] - [Tier * 2.4 + 3]''). < | | '''{{Color|C|5}}''' to '''{{Color|C|16-22}}''' cold damage on hit (''[Tier * 1.6 + 3] - [Tier * 2.4 + 3]''). {{Code Reference|class = ModRelicFreezing|method = GetLowDamage}}{{Code Reference|class = ModRelicFreezing|method = GetHighDamage}}</br>If [[overloaded]], '''{{Color|C|8-10}}''' to '''{{Color|C|19-27}}''' cold damage on hit (''[(Tier+2) * 1.6 + 3] - [(Tier+2) * 2.4 + 3]''). | ||
| Weapons | | Weapons | ||
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