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* Factions based in villages will teach a recipe and/or a signature skill for reputation. | * Factions based in villages will teach a recipe and/or a signature skill for reputation. | ||
* Using [[precognition]] to equip the {{favilink|amaranthine prism}} and cancelling the vision to unequip it will decrease the player's reputation with [[Highly entropic beings]] by -100 | * Using [[precognition]] to equip the {{favilink|amaranthine prism}} and cancelling the vision to unequip it will decrease the player's reputation with [[Highly entropic beings]] by -100 | ||
* Killing any creature that the player has previously performed the water ritual with in that game will violate its covenant, decreasing the player's reputation with '''all''' factions by -90 to -110. | * Killing any creature that the player has previously performed the water ritual with in that game will violate its covenant, decreasing the player's reputation with '''all''' factions by -90 to -110. <ref>XRL.World.Parts.GivesRep</ref> | ||
<ref>XRL.World.Parts.GivesRep</ref> | |||
* The council during the [[The Earl of Omonporch]] will alter faction reputation wildly in either direction | * The council during the [[The Earl of Omonporch]] will alter faction reputation wildly in either direction | ||