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m (add link to Faction_relationship_reasons) |
(→Gaining reputation: Mentioning the Schrodinger page from the Annals of Qud, which should probably be somewhere on this page.) |
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'''Reputation''' is a core mechanic in {{gamename}}. Each creature in Qud, including the player character, are favored or disliked by each individual [[faction]]. The reasons for faction feelings are randomly generated | '''Reputation''' is a core mechanic in {{gamename}}. Each creature in Qud, including the player character, are favored or disliked by each individual [[faction]]. The particular reasons for faction feelings are randomly generated (described in more detail on the [[faction relationship reasons]] page). Depending on the reputation with a faction, the members of that faction will be out of three different [[feeling|feelings]]: | ||
* {{#vardefineecho:hostile|{{qud text|&RHostile|notxml}}}}- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations. | * {{#vardefineecho:hostile|{{qud text|&RHostile|notxml}}}}- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations. | ||
* {{#vardefineecho:neutral|{{qud text|&YNeutral|notxml}}}}- Has no major feeling either way. Will become hostile if purposefully struck. | * {{#vardefineecho:neutral|{{qud text|&YNeutral|notxml}}}}- Has no major feeling either way. Will become hostile if purposefully struck. | ||
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* Kill a legendary '''disliked''' by that faction | * Kill a legendary '''disliked''' by that faction | ||
|} | |} | ||
180-200 reputation can also be gained by using a {{favilink|Schrodinger page from the Annals of Qud}}. | |||
====Unconventional reputation gains==== | ====Unconventional reputation gains==== | ||
Depending on the faction, reputation can be gained in unique ways. | Depending on the faction, reputation can be gained in unique ways. | ||
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* Completing quests will grant reputation with a certain faction | * Completing quests will grant reputation with a certain faction | ||
* The council during the [[The Earl of Omonporch]] will alter faction reputation wildly in either direction | * The council during the [[The Earl of Omonporch]] will alter faction reputation wildly in either direction | ||
===Losing Reputation=== | ===Losing Reputation=== | ||
{|class="wikitable" | {|class="wikitable" | ||
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| [[True Kin]] || [[Putus Templar]] || +600 (resulting in -100) | | [[True Kin]] || [[Putus Templar]] || +600 (resulting in -100) | ||
|- | |- | ||
| | | {{favilink|Beak}} || [[Birds]] || +200 | ||
|- | |- | ||
| | | {{favilink|Carapace}} || [[Tortoises]] || +400 | ||
|- | |- | ||
| | | {{favilink|Horns}} || [[Antelopes]] & [[Goatfolk]] || +100 | ||
|- | |- | ||
| | | {{favilink|Photosynthetic Skin}} || [[Roots]], [[Trees]], [[Vines]] & [[Consortium of Phyta]] || +200 | ||
|- | |- | ||
| | | {{favilink|Spinnerets}} || [[Arachnids]] || +300 | ||
|- | |- | ||
| [[Stinger]] (any) || [[Arachnids]] || +200 | | [[Stinger]] (any) || [[Arachnids]] || +200 | ||
|- | |- | ||
| | | {{favilink|Thick Fur}} || [[Apes]], [[Baboons]], [[Bears]] & [[Grazing hedonists]] || +100 | ||
|- | |- | ||
| | | {{favilink|Wings}} || [[Birds]] & [[Winged mammals]] || +400 | ||
|- | |- | ||
| | | {{favilink|Amphibious}} || [[Frogs]] || +100 | ||
|- | |- | ||
| | | {{favilink|Cold-Blooded}} || [[Unshelled reptiles]] || +100 | ||
|- | |- | ||
| | | {{favilink|Burgeoning}} || [[Consortium of Phyta]] || +200 | ||
|- | |- | ||
| | | {{favilink|Mass Mind}} || [[Seekers of the Sightless Way]] || -200 | ||
|- | |- | ||
| | | {{favilink|Space-Time Vortex}} || [[Highly entropic beings]] || +200 | ||
|- | |- | ||
| [[Callings|Greybeard]] || [[Bears]] || +100 | | [[Callings|Greybeard]] || [[Bears]] || +100 | ||
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| [[Callings|Watervine Farmer]] || [[Villagers of Joppa]] || +100 | | [[Callings|Watervine Farmer]] || [[Villagers of Joppa]] || +100 | ||
|- | |- | ||
| Start in | | Start in {{favilink|Salt marsh}} || [[Insects]] & [[Fish]] || +50 | ||
|- | |- | ||
| Start in | | Start in {{favilink|Salt dunes}} || [[Unshelled reptiles]] || +100 | ||
|- | |- | ||
| Start in | | Start in {{favilink|Desert Canyons}} || [[Equines]], [[Tortoises]] & [[Vines]] || +50 | ||
|- | |- | ||
| Start in | | Start in {{favilink|Hills}} || [[Hermits]] || +100 | ||
|} | |} | ||
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<references/> | <references/> | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
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