2,158
edits
(Add list of equipment by resistance) |
mNo edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
The four most common resistances are to the following types of damage: | The four most common resistances are to the following types of damage: | ||
* | * {{qud text|&RHeat}} | ||
* | * {{qud text|&cCold}} | ||
* | * {{qud text|&GAcid}} | ||
* | * {{qud text|&WElectric}} | ||
Other types of resistance, such as resistance against poison, disease, or illness, are less commonplace but can be achieved with specific items or effects. | Other types of resistance, such as resistance against poison, disease, or illness, are less commonplace but can be achieved with specific items or effects. | ||
Line 13: | Line 13: | ||
== Core Resistances == | == Core Resistances == | ||
=== | === {{qud text|&RHeat Resistance}} === | ||
Heat resistance reduces the severity of [[temperature]]-increasing effects and heat-based damage. | Heat resistance reduces the severity of [[temperature]]-increasing effects and heat-based damage. | ||
=== | === {{qud text|&cCold Resistance}} === | ||
Cold resistance reduces the severity of [[temperature]]-reducing effects and cold-based damage. | Cold resistance reduces the severity of [[temperature]]-reducing effects and cold-based damage. | ||
=== | === {{qud text|&GAcid Resistance}} === | ||
Acid resistance reduces damage caused by | Acid resistance reduces damage caused by {{favilink|acid}}. | ||
=== | === {{qud text|&WElectric Resistance}} === | ||
Electric resistance reduces damage caused by electricity-based effects, such as | Electric resistance reduces damage caused by electricity-based effects, such as {{favilink|Electrical Generation}} discharge. It also grants resistance to similar damage types, such as [[shock]] damage caused by a {{favilink|prayer rod}}. | ||
== Equipment by Resistance == | == Equipment by Resistance == | ||
Line 38: | Line 38: | ||
| where=IT.WornOn IS NOT NULL AND (PP.HeatResist IS NOT NULL OR PP.ColdResist IS NOT NULL OR PP.AcidResist IS NOT NULL OR PP.ElectricResist IS NOT NULL) | | where=IT.WornOn IS NOT NULL AND (PP.HeatResist IS NOT NULL OR PP.ColdResist IS NOT NULL OR PP.AcidResist IS NOT NULL OR PP.ElectricResist IS NOT NULL) | ||
| order by=TotalResistance DESC | | order by=TotalResistance DESC | ||
| format=table | |||
| limit=500 | |||
}} | |||
== Resistances Granted by Cooking Effects == | |||
[[cooking effects|Cooking]] with certain ingredients can grant temporary resistances. | |||
=== Basic Effects === | |||
{{#cargo_query: | |||
| tables=CookingEffects=CE,CookingEffects__UnitEffects=CEUE,Liquids__CookEffect=LCE,Liquids=L,Food__CookEffect=FCE,Food=F | |||
| join on=CE._ID=CEUE._rowID,CE.PlainName=LCE._value,LCE._rowID=L._ID,CE.PlainName=FCE._value,FCE._rowID=F._ID | |||
| fields= | |||
CONCAT( | |||
'{{(}}favilink id{{!}}', | |||
CASE WHEN L.ObjectID IS NOT NULL | |||
THEN L.ObjectID | |||
ELSE F.ObjectID | |||
END, | |||
'{{)}}' | |||
)=Ingredient, | |||
CEUE._value=Cooking Effect, | |||
CE._pageName=Effect Category | |||
| where=CEUE._value LIKE '%Resist%' | |||
| format=table | |||
}} | |||
=== Triggered Effects === | |||
{{#cargo_query: | |||
| tables=CookingEffects=CE,CookingEffects__TriggeredEffects=CETE,Liquids__CookEffect=LCE,Liquids=L,Food__CookEffect=FCE,Food=F | |||
| join on=CE._ID=CETE._rowID,CE.PlainName=LCE._value,LCE._rowID=L._ID,CE.PlainName=FCE._value,FCE._rowID=F._ID | |||
| fields= | |||
CONCAT( | |||
'{{(}}favilink id{{!}}', | |||
CASE WHEN L.ObjectID IS NOT NULL | |||
THEN L.ObjectID | |||
ELSE F.ObjectID | |||
END, | |||
'{{)}}' | |||
)=Ingredient, | |||
CETE._value=Cooking Effect, | |||
CE._pageName=Effect Category | |||
| where=CETE._value LIKE '%Resist%' | |||
| format=table | | format=table | ||
}} | }} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
edits