8,290
edits
imported>Schematix (Added more info on how resists work) |
(Add list of equipment by resistance) |
||
Line 25: | Line 25: | ||
Electric resistance reduces damage caused by electricity-based effects, such as [[Electrical Generation]] discharge. It also grants resistance to similar damage types, such as [[shock]] damage caused by a {{favilink|prayer rod}}. | Electric resistance reduces damage caused by electricity-based effects, such as [[Electrical Generation]] discharge. It also grants resistance to similar damage types, such as [[shock]] damage caused by a {{favilink|prayer rod}}. | ||
== Equipment by Resistance == | |||
{{#cargo_query: | |||
| tables=ItemsTable=IT,PhysicalProperties=PP | |||
| join on=IT.JoinKey=PP.JoinKey | |||
| fields= | |||
CONCAT('{{((}}favilink id{{!}}',CONCAT(IT.ObjectID),'{{))}}')=Armor, | |||
PP.HeatResist=Heat Resistance, | |||
PP.ColdResist=Cold Resistance, | |||
PP.AcidResist=Acid Resistance, | |||
PP.ElectricResist=Electric Resistance, | |||
FLOOR(COALESCE(PP.HeatResist,0)+COALESCE(PP.ColdResist,0)+COALESCE(PP.AcidResist,0)+COALESCE(PP.ElectricResist,0))=TotalResistance | |||
| where=IT.WornOn IS NOT NULL AND (PP.HeatResist IS NOT NULL OR PP.ColdResist IS NOT NULL OR PP.AcidResist IS NOT NULL OR PP.ElectricResist IS NOT NULL) | |||
| order by=TotalResistance DESC | |||
| format=table | |||
}} | |||
[[Category:Mechanics]] | [[Category:Mechanics]] |