Rocket turret: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.48}}
{{Character
{{Character
| title = {{Qud text|{{Qud shader|G|{{(}}rocket turret{{)}}}}}}
| title = {{Qud text|{{Qud shader|G|{{(}}rocket turret{{)}}}}}}
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| av = 9
| av = 9
| dv = 12
| dv = 12
| weight = 200
| ma = 10
| marange = 7+1d5
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = RocketTurret
| id = RocketTurret
| tier = 5
| tier = 5
| colorstr = &amp;R
| colorstr = &amp;R
| tilecolors = Rc
| renderstr = 6
| renderstr = 6
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = Turret}}
| inheritingfrom = HostileTurret
| inheritingfrom = HostileTurret
| dynamictable = {{Dynamic object|TechTurrets|RocketTurret}}
| dynamictable = {{Dynamic object|TechTurrets|RocketTurret}}
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| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Missile Launcher|1|no|100}}
| inventory = {{inventory|Missile Launcher|1|no|100|no}}
| skills = {{SkillID to name|HeavyWeapons_StrappingShoulders}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A rocket launcher mounted on a tripod.
| desc = A rocket launcher mounted on a tripod.
| categories = Turrets
| categories = Turrets
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} is a variety of turret that can either spawn directly as part of a zone, or be created by {{favilink|rocket turret tinker|plural}} or {{favilink|dynamic turret tinker|plural}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed.
The {{name}} is a variety of turret that can either spawn directly as part of a zone, or be created by {{favilink|rocket turret tinker|plural}} or {{favilink|dynamic turret tinker|plural}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed.


It uses an {{favilink|missile launcher}} as its weapon.
The {{name}} is tied with the {{favilink|chain laser emplacement}} for having the highest [[HP]] among turrets.
{{Creature Navbox|Robots}}
 
It uses a {{favilink|missile launcher}} as its weapon.
{{Robots Navbox}}
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