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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|rocket turret tinker}} | | title = {{Qud text|rocket turret tinker}} | ||
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| hp = 45 | | hp = 45 | ||
| av = 5 | | av = 5 | ||
| dv = | | dv = 6 | ||
| ma = | | ma = 12 | ||
| marange = 8+1d7 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Rocket Turret Tinker | |||
| tier = 5 | |||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Rc | |||
| renderstr = 6 | | renderstr = 6 | ||
| role = Summoner | | role = Summoner | ||
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HexapedalRobot}} | |||
| inheritingfrom = Turret Tinker | |||
| quickness = 100 | |||
| movespeed = 100 | |||
| strength = 20+1d4+5d3 | | strength = 20+1d4+5d3 | ||
| agility = 10+1d3+5d1 | | agility = 10+1d3+5d1 | ||
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| cold = 25 | | cold = 25 | ||
| heat = 25 | | heat = 25 | ||
| faction = {{creature faction|{{ | | xpvalue = 725 | ||
| xptier = 5 | |||
| faction = {{creature faction|{{FactionID to name|Robots}}|100}} | |||
| demeanor = neutral | |||
| gender = neuter | | gender = neuter | ||
| desc = =pronouns.Possessive= cylindric head is embellished with a frilly crest whose symbolism is unknown. =pronouns.Subjective= dutifully | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}} | ||
| desc = =pronouns.Possessive= cylindric head is embellished with a frilly crest whose symbolism is unknown. =pronouns.Subjective= dutifully =verb:march:afterpronoun= on a pair of chrome pistons toward =pronouns.possessive= final purpose. | |||
| categories = Turret Tinkers | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
[[Category: | <!-- END QBE --> | ||
The {{name}} is a [[:Category:Turret Tinkers|turret tinker]] that creates {{favilink|rocket turret|plural}} and supplies them with the {{favilink|HE Missile|plural}} they require to function. | |||
The {{name}} itself is not capable of attacking, and relies completely on its generated turrets for both offense and defense. | |||
The {{name}} can create a maximum of five turrets. Generated turrets do not grant any [[XP]] when destroyed. Only the {{name}} grants experience when destroyed. | |||
{{Robots Navbox}} |