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| title = {{Qud text|{{Qud shader|r|{{(}}rust-chewed{{)}}}} {{Qud shader|c|{{(}}locker{{)}}}}}} | | title = {{Qud text|{{Qud shader|r|{{(}}rust-chewed{{)}}}} {{Qud shader|c|{{(}}locker{{)}}}}}} | ||
| image = rustchewed locker.png | | image = rustchewed locker.png | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | | featureweightinfo = yes | ||
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| tier = 0 | | tier = 0 | ||
| colorstr = &r | | colorstr = &r | ||
| tilecolors = rW | |||
| renderstr = ■ | | renderstr = ■ | ||
| extra = {{Extra info|metal = yes | flyover = no}} | | extra = {{Extra info|metal = yes | flyover = no}} | ||
| inheritingfrom = Chest | | inheritingfrom = Chest | ||
| inventory = {{inventory|Artifact 4R|1|no|100,100,50|yes}} | |||
| desc = The remains of a locker chewed and eaten by corrosion. | | desc = The remains of a locker chewed and eaten by corrosion. | ||
| categories = Chests | | categories = Chests | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | The {{name}} is a unique type of chest that can be found in [[rust bog]]s. '''Rust-chewed lockers''' will contain at least 2 random items from [[Data:Artifact#Artifact 4R|Artifact 4R]], with a 50% chance of containing an additional item.<ref><code>PopulationTables.xml</code></ref> | ||
{{references|2.0.201.50}} |