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Each Rust Wells uses the same generation: It will be one parasang, with the outer zones flat with nothing other than {{favilink|dogthorn tree|plural}} and {{favilink|witchwood tree|plural}}, with the occasional baboon and goat. | Each Rust Wells uses the same generation: It will be one parasang, with the outer zones flat with nothing other than {{favilink|dogthorn tree|plural}} and {{favilink|witchwood tree|plural}}, with the occasional baboon and goat. | ||
The center screen will have a mountain of {{favilink|shale}} with a stairs down hidden in an alcove inside. Underground, the screens are generated similar to {{favilink|red rock}} with small square rooms with one tile hallways connecting each one. Each rust well is 4 strata deep, with the last floor opening up and shares generation similar to the generic underground. Each strata's center zone, including the surface and 4 strata deep, contain at least 50' of wire strands. | The center screen will have a mountain of {{favilink|shale}} with a stairs down hidden in an alcove inside. Underground, the screens are generated similar to {{favilink|red rock}} with small square rooms with one tile hallways connecting each one. Each rust well is 4 strata deep, with the last floor opening up and shares generation similar to the generic underground. Each strata's center zone, including the surface and 4 strata deep, contain at least 50' of wire strands. All other lengths have a 25% chance of spawning 1-4 of them. | ||
== Creatures == | == Creatures == | ||
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{{!}}- | {{!}}- | ||
{{Creature level and faction/Row|electrofuge}} | {{Creature level and faction/Row|electrofuge}} | ||
{{!}}- | |||
{{Creature level and faction/Row|bear}} | |||
{{!}}- | |||
{{Creature level and faction/Row|giant amoeba}} | |||
{{!}}- | |||
{{Creature level and faction/Row|giant centipede}} | |||
{{!}}- | |||
{{Creature level and faction/Row|albino ape}} | |||
{{!}}- | {{!}}- | ||
{{Creature level and faction/Row|horned chameleon}} | {{Creature level and faction/Row|horned chameleon}} |