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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|R|{{(}}salamander{{)}}}}}} | ||
| image = salamander.png | | image = salamander.png | ||
| lv = 1 | | lv = 1 | ||
| hp = 9 | | hp = 9 | ||
| av = 2 | | av = 2 | ||
| dv = | | dv = 7 | ||
| ma = - | | ma = -2 | ||
| marange = -2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Salamander | | id = Salamander | ||
| tier = 0 | |||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Rw | |||
| renderstr = r | | renderstr = r | ||
| corpse = | | corpse = Salamander Corpse | ||
| corpsechance = 25 | | corpsechance = 25 | ||
| role = Minion | | role = Minion | ||
| extra = {{Extra info|weight = 201 | bodytype = Quadruped}} | |||
| inheritingfrom = BaseReptile | | inheritingfrom = BaseReptile | ||
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Salamander}} </br>{{Dynamic object| | | dynamictable = {{Dynamic object|DesertCanyon_Creatures|Salamander}} </br>{{Dynamic object|Flowerfields_Creatures|Salamander}} </br>{{Dynamic object|Hills_Creatures|Salamander}} </br>{{Dynamic object|Jungle_Creatures|Salamander}} | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 12+1d3+0d2 | | strength = 12+1d3+0d2 | ||
| agility = 16+1d3+0d3 | | agility = 16+1d3+0d3 | ||
| toughness = 12+1d3+0d1 | | toughness = 12+1d3+0d1 | ||
| intelligence = 4+1d2+0d2-1 | | intelligence = 4+1d2+0d2-1 | ||
| willpower = 4+1d2+0d2-1 | | willpower = 4+1d2+0d2-1 | ||
| ego = 6+1d2+0d2 | | ego = 6+1d2+0d2 | ||
| toughnessmult = 1.0 | |||
| acid = 0 | | acid = 0 | ||
| electric = 0 | | electric = 0 | ||
| cold = -25 | | cold = -25 | ||
| heat = 0 | | heat = 0 | ||
| xpvalue = 10 | |||
| xptier = 0 | |||
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}} | | faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}} | ||
| demeanor = docile | | demeanor = docile | ||
| inventory = {{inventory|Salamander_Bite|1|no|100}} | | inventory = {{inventory|Salamander_Bite|1|no|100|no}} | ||
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|4| | | mutations = {{creature mutation|{{MutationID to name|DarkVision}}|4|7}} | ||
| desc = Ovoid spots, crimson and coral and citrine, | | desc = Ovoid spots, crimson and coral and citrine, scatter like an island chain across =pronouns.possessive= back and neck. | ||
| categories = Reptiles | | categories = Reptiles | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{No Description}} | |||
{{Creature Navbox|Unshelled reptiles}} | |||
[[Category:Reptiles]] | [[Category:Reptiles]] |