Salamander: Difference between revisions

3 bytes added ,  14:41, 19 January 2023
Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
Line 21: Line 21:
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| inheritingfrom = BaseReptile
| inheritingfrom = BaseReptile
| dynamictable = {{Dynamic object|Jungle_Creatures|Salamander}} </br>{{Dynamic object|Flowerfields_Creatures|Salamander}} </br>{{Dynamic object|DesertCanyon_Creatures|Salamander}} </br>{{Dynamic object|Hills_Creatures|Salamander}}
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Salamander}} </br>{{Dynamic object|Flowerfields_Creatures|Salamander}} </br>{{Dynamic object|Hills_Creatures|Salamander}} </br>{{Dynamic object|Jungle_Creatures|Salamander}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 39: Line 39:
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}}
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}}
| demeanor = docile
| demeanor = docile
| inventory = {{inventory|Salamander_Bite|1|no|100}}
| inventory = {{inventory|Salamander_Bite|1|no|100|no}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|4|7}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|4|7}}
| desc = Ovoid spots, crimson and coral and citrine, run the course of =pronouns.possessive= torso and head.
| desc = Ovoid spots, crimson and coral and citrine, run the course of =pronouns.possessive= torso and head.
| categories = Reptiles
| categories = Reptiles
| gameversion = 2.0.203.49
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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