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Scrap can be obtained as random loot, by using [[Scavenger]] to rifle through piles of trash, or by having said skill and killing robots. Legendary [[Barathrumites]] and tinkers will also sell scrap. | Scrap can be obtained as random loot, by using [[Scavenger]] to rifle through piles of trash, or by having said skill and killing robots. Legendary [[Barathrumites]] and tinkers will also sell scrap. | ||
== Scrap == | |||
{{#cargo_query:tables = ItemsTable=IT, GeneralData=GD | |||
|join on=IT.ObjectID = GD.ObjectID | |||
| fields = CONCAT("{{favilink id{{!}}", IT.ObjectID, "}}") = Scrap, CONCAT("{{Bits{{!}}", Bits, "}}")=Bits | |||
| where=IT._pageNamespace='0' AND IT.Bits <> '' AND GD.ParentObject WITHIN 'Scrap' AND NOT GD.ObjectID LIKE 'Med%' | |||
| order by=Bits}} | |||
{{#cargo_query:tables=ItemsTable=IT, | == Medical Scrap == | ||
|join on=IT. | {{#cargo_query:tables = ItemsTable=IT, GeneralData=GD | ||
|fields=CONCAT("{{favilink id{{!}}", IT.ObjectID, "}}") = Scrap, CONCAT("{{Bits{{!}}", Bits, "}}")=Bits | |join on=IT.ObjectID = GD.ObjectID | ||
|where=IT._pageNamespace='0' AND IT.Bits <> '' AND | | fields = CONCAT("{{favilink id{{!}}", IT.ObjectID, "}}") = Scrap, CONCAT("{{Bits{{!}}", Bits, "}}")=Bits | ||
| where=IT._pageNamespace='0' AND IT.Bits <> '' AND GD.ParentObject WITHIN 'Scrap' AND GD.ObjectID LIKE 'Med%' | |||
| order by=Bits}} |