Semi-automatic pistol: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(17 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.202.1}}
{{Item
{{Item
| title = {{Qud text|semi-automatic pistol}}
| title = {{Qud text|semi-automatic pistol}}
| image = semiautomatic pistol.png
| image = semiautomatic pistol.png
| overrideimages = {{altimage start}}{{altimage | semiautomatic pistol identified.png | type = identified}}{{altimage | semiautomatic pistol unidentified.png | type = unidentified}}{{altimage end}}
| pv = 8
| pv = 8
| maxpv = 8
| maxpv = 8
| damage = 1d6
| damage = 1d6
| weight = 3
| weight = 3
| featureweightinfo = yes
| commerce = 100
| commerce = 100
| weaponskill = {{SkillID to name|Pistol}}
| weaponskill = {{SkillID to name|Pistol}}
Line 14: Line 15:
| accuracy = 12
| accuracy = 12
| shots = 1
| shots = 1
| ammoperaction = 1
| maxammo = 16
| maxammo = 16
| id = Semi-Automatic Pistol
| id = Semi-Automatic Pistol
Line 21: Line 23:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &amp;y
| tilecolors = yK
| renderstr = )
| renderstr = )
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseMagazinePistol
| inheritingfrom = BaseMagazinePistol
| dynamictable = {{Dynamic object|Guns|Semi-Automatic Pistol}}
| dynamictable = {{Dynamic object|Guns|Semi-Automatic Pistol}} </br>{{Dynamic object|Items|Semi-Automatic Pistol}}
| desc = A cylinder-less pistol with acrylic grips.
| unidentifiedimage = semiautomatic pistol unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = pistol
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,PistolMods,MagazineMods
| desc = Black acrylic grips are run through with hairline cracks from where nervous and sweat-damp hands squeezed the precision out of their shot.
 
{{Qud shader|rules|{{(}}Weapon Class: Pistol
Accuracy: Low{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.206.57
}}
}}
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