Shattering Blows: Difference between revisions

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Shattering Blows is a hidden [[Cudgel]] skill that is not available to the player.
Shattering Blows is a hidden [[Cudgel]] skill that is not available to the player.


Currently, the only creatures who have this skill are the {{favilink|great magma crab}} and the {{favilink|rustacean}}.
The only creatures who have this skill are {{favilink|great magma crab|plural}} and {{favilink|rustacean|plural}}.


== Mechanics ==
== Mechanics ==
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This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: "Great magma crab" and "Rustacean" pages)
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Shattering Blows grants the attacker a 10% chance to inflict one of the following effects with each cudgel attack:{{Code Reference|namespace=XRL.World.Effects|class=ShatterArmor}}
Shattering Blows grants the attacker a 10% chance to inflict one of the following effects with each cudgel attack:{{Code Reference|namespace=XRL.World.Effects|class=ShatterArmor}}
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** The player typically only has AV greater than 0 if they have intrinsic AV, such as AV granted from the [[Calloused]] skill.
** The player typically only has AV greater than 0 if they have intrinsic AV, such as AV granted from the [[Calloused]] skill.


Both effects last for 2000 turns{{Code Reference|namespace=XRL.World.Parts.Skill|class=Cudgel_ShatteringBlows}}, which is longer than a full day in game. Both effects can also stack, leading either to cracked pieces of equipment with a greater than -1 [[AV]] penalty, and/or to a cleaved effect on the player/creature with a greater than -1 AV penalty.
Both effects last for 2000 turns{{Code Reference|namespace=XRL.World.Parts.Skill|class=Cudgel_ShatteringBlows}}, which is longer than a full [[Calendar#Day_Segments|day]] in game. Both effects can also stack, leading either to cracked pieces of equipment with a greater than -1 [[AV]] penalty, and/or to a cleaved effect on the player/creature with a greater than -1 AV penalty.


In extreme cases, such as a [[historic site]] filled with {{favilink|rustacean|plural}}, it is completely plausible for a player to get reduced to 0 AV for a long period of time due to this effect. For example, a player with the [[Calloused]] skill might have all of their equipment [[cracked]] down to 0 AV, as well as a -3 or -4 penalty from a [[cleaved]] effect directly applied to themselves.
In extreme cases, such as a [[historic site]] filled with {{favilink|rustacean|plural}}, it is completely plausible for a player to get reduced to 0 AV for a long period of time due to this effect. For example, a player with the [[Calloused]] skill might have all of their equipment [[cracked]] down to 0 AV, as well as a -3 or -4 penalty from a [[cleaved]] effect directly applied to themselves.