Shayna: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Aquillion
(Adding to unique items category.)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| tilecolors = Yy
| tilecolors = Yy
| renderstr = \
| renderstr = \
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes}}
| inheritingfrom = BaseHindrenAxe
| inheritingfrom = BaseHindrenAxe
| unidentifiedinfo = {{Unidentified info | tile = shayna unidentified.png | name = weird artifact | altname = axe }}
| unidentifiedimage = shayna unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = axe
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| modcount = 1
| modcount = 1
| mods = {{ModID to name|ModElectrified|2}}
| mods = {{ModID to name|ModElectrified|2}}
| desc = What was once merely a carbide axe is now a work of art. Curling wires wind around the haft of the weapon as the creeping vine of a rose, modules and battery housing mounted on the flat of its blade where otherwise the rose's blossoming head would rest.
| desc = What was once merely a carbide axe is now a florid work of art. Curling wires wind around the haft of the weapon as the creeping vine of a rose plant; modules and battery housing are mounted on the flat of its blade where the blossom might rest.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 5
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.70
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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