Shemesh Face: Difference between revisions

53 bytes added ,  00:18, 1 December 2020
Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2)
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| desc = Burning rubies, carnelians, and garnets are arranged as a warm and giving sun. Diminutive rocky orbs pass by in the near space of the visage, and in the far space a prism of freight lengthens into a wider void. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.
| desc = Burning rubies, carnelians, and garnets are arranged as a warm and giving sun. Diminutive rocky orbs pass by in the near space of the visage, and in the far space a prism of freight lengthens into a wider void. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.


{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}}
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}}
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
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{{Qud shader|C|{{(}}+10 Quickness{{)}}}}
{{Qud shader|C|{{(}}+10 Quickness{{)}}}}
| categories = Masks
| categories = Masks
| gameversion = 2.0.201.53
| gameversion = 2.0.201.54
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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