Shemesh Face: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| desc = Burning rubies, carnelians, and garnets are arranged as a warm and giving sun. Diminutive rocky orbs pass by in the near space of the visage, and in the far space a prism of freight lengthens into a wider void. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.
| desc = Burning rubies, carnelians, and garnets are arranged as a warm and giving sun. Diminutive rocky orbs pass by in the near space of the visage, and in the far space a prism of freight lengthens into a wider void. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.


{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}}
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}}
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
Line 43: Line 42:
{{Qud shader|C|{{(}}+1 Intelligence{{)}}}}
{{Qud shader|C|{{(}}+1 Intelligence{{)}}}}
{{Qud shader|C|{{(}}+10 Quickness{{)}}}}
{{Qud shader|C|{{(}}+10 Quickness{{)}}}}
{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}}
| categories = Masks
| categories = Masks
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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