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A {{name}} is a low-tier [[:Category:Bows|bow]], likely the first that the player will encounter in their playthrough. | A {{name}} is a low-tier [[:Category:Bows|bow]], likely the first that the player will encounter in their playthrough. | ||
Among other creatures, | Among other creatures, short bows are wielded by {{favilink|snapjaw hunter|plural}}. | ||
== Mechanics == | == Mechanics == | ||
Regardless of the type of arrow loaded into | Regardless of the type of arrow loaded into a short bow, its penetration will always be '''{{PV}}4'''. Unlike {{favilink|compound bow|plural}}, this penetration cannot be increased by the wielder's [[Modifier|strength modifier]]. {{Code Reference|class=MissilePerformance}}{{Code Reference|namespace=XRL.World|class=GetMissileWeaponPerformanceEvent}} | ||
When it strikes a [[critical hit]], | When it strikes a [[critical hit]], a short bow will instead have a penetration of '''{{PV}}6'''. {{Code Reference|class=MissileWeapon|method=MissileHit}} | ||
{{references|2.0.201.54}} | {{references|2.0.201.54}} | ||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} |