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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{hatnote| | {{disambig hatnote|[[Snapjaw]] redirects here. For a more general usage of the term, see [[Snapjaw (disambiguation)]].}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|snapjaw scavenger}} | | title = {{Qud text|snapjaw scavenger}} | ||
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| hp = 3 | | hp = 3 | ||
| av = 0 | | av = 0 | ||
| dv = 4 | | dv = 6 | ||
| | | ma = 4 | ||
| id = Snapjaw Scavenger | | marange = 3+1d2 | ||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Snapjaw Scavenger 0 | |||
| tier = 0 | | tier = 0 | ||
| colorstr = &w | | colorstr = &w | ||
| tilecolors = wR | |||
| renderstr = s | | renderstr = s | ||
| corpse = | | corpse = Snapjaw Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Minion | | role = Minion | ||
| extra = {{Extra info|isswarmer = yes}} | | extra = {{Extra info|weight = 201 | isswarmer = yes | bodytype = Humanoid}} | ||
| inheritingfrom = Snapjaw | | inheritingfrom = Snapjaw Scavenger | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|DesertCanyon_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Scavenger 0}} | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
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| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| xpvalue = 10 | |||
| xptier = 0 | |||
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | | faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Snapjaw_Bite|1|no|100}} | | inventory = {{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|Snapjaw Minion 0|1|no|100|yes}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}} | |||
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena | | desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribeskin answer. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | The {{Name}} is a creature in the [[:Category:Snapjaws (faction)|Snapjaws]] faction. They are commonly found in the {{favilink|Desert Canyons}} and {{favilink|Hills}}. Aside from their natural [[Bite (snapjaw)|bite]], they will usually be armed with bronze or iron weapons and some low tier armor. While fragile, their [[swarmer]] attribute makes them dangerous if they are able to surround their target. | ||
{{Creature Navbox|Snapjaws}} | {{Creature Navbox|Snapjaws}} |