Snapjaw scavenger: Difference between revisions

46 bytes added ,  19:17, 3 July 2022
Updated by egocarib with game version 2.0.203.51 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.51 using QBE v1.0rc2)
Line 21: Line 21:
| extra = {{Extra info|weight = 200 | isswarmer = yes | bodytype = Humanoid}}
| extra = {{Extra info|weight = 200 | isswarmer = yes | bodytype = Humanoid}}
| inheritingfrom = Snapjaw Scavenger
| inheritingfrom = Snapjaw Scavenger
| dynamictable = {{Dynamic object|Snapjaws|Snapjaw Scavenger 0}} </br>{{Dynamic object|DesertCanyon_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Scavenger 0}}
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Scavenger 0}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 38: Line 38:
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}}
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Snapjaw_Bite|1|no|100}}
| inventory = {{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|Snapjaw Minion 0|1|no|100|yes}}
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}}
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}}
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribesmen answer.
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribesmen answer.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.203.49
| gameversion = 2.0.203.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{Name}} is a creature in the [[:Category:Snapjaws (faction)|Snapjaws]] faction. They are commonly found in the {{favilink|Desert Canyons}} and {{favilink|Hills}}. Aside from their natural [[Bite (snapjaw)|bite]], they will usually be armed with bronze or iron weapons and some low tier armor. While fragile, their [[swarmer]] attribute makes them dangerous if they are able to surround their target.
The {{Name}} is a creature in the [[:Category:Snapjaws (faction)|Snapjaws]] faction. They are commonly found in the {{favilink|Desert Canyons}} and {{favilink|Hills}}. Aside from their natural [[Bite (snapjaw)|bite]], they will usually be armed with bronze or iron weapons and some low tier armor. While fragile, their [[swarmer]] attribute makes them dangerous if they are able to surround their target.
{{Creature Navbox|Snapjaws}}
{{Creature Navbox|Snapjaws}}
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