Snapjaw shotgunner: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Created by Teamtoto using QBE v1.0rc1)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(30 intermediate revisions by 6 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|snapjaw shotgunner}}
| title = {{Qud text|snapjaw shotgunner}}
Line 4: Line 5:
| lv = 1
| lv = 1
| hp = 6
| hp = 6
| dv = 0
| av = 0
| ma = 0
| dv = 6
| ma = 4
| marange = 3+1d2
| weight = 201
| featureweightinfo = no
| id = Snapjaw Shotgunner 0
| tier = 0
| colorstr = &amp;R
| colorstr = &amp;R
| tilecolors = Rr
| renderstr = s
| renderstr = s
| id = Snapjaw Shotgunner
| corpse = Snapjaw Corpse
| corpse = {{ID to name|Snapjaw Corpse|Corpses}}
| corpsechance = 90
| corpsechance = 90
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = Snapjaw Shotgunner
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Shotgunner 0}}
| quickness = 95
| movespeed = 100
| strength = 14+1d3+1d1
| strength = 14+1d3+1d1
| agility = 14+1d3+1d1
| agility = 14+1d3+1d1
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| cold = 0
| cold = 0
| heat = 0
| heat = 0
| faction = {{creature faction|{{ID to name|Snapjaws|Factions}}|100}}
| xpvalue = 25
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribesmen answer.
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}}
| demeanor = neutral
| inventory = {{inventory|Dagger|1|no|100|no}}{{inventory|Pump Shotgun|1|no|100|no}}{{inventory|Shotgun Shell|5|no|100|no}}{{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|HumanoidEquipment 0|*|no|100|yes}}
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}}
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribeskin answer.
| categories = Humanoids
| gameversion = 2.0.206.57
}}
}}
[[Category:Creatures]]
<!-- END QBE -->
'''Snapjaw shotgunners''' are uncommon, ranged [[:Category:Snapjaws (faction)|snapjaws]] wielding {{favilink|Pump shotgun|plural}}.
 
They generally pose little threat unless they are discovered rounding a corner or opening a door, allowing them to shoot at nearly point-blank range. At long range, their primary danger is to the masses of {{favilink|snapjaw scavenger|plural}} approaching their targets as well as any other weak creatures in the same area.
 
{{Creature Navbox|Snapjaws}}
 
[[Category:Humanoids]]
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