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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|snapjaw warlord}} | | title = {{Qud text|snapjaw warlord}} | ||
Line 5: | Line 6: | ||
| hp = 20 | | hp = 20 | ||
| av = 2 | | av = 2 | ||
| dv = 3 | | dv = 9 | ||
| | | ma = 4 | ||
| marange = 3+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Snapjaw Warlord 0 | |||
| tier = 0 | |||
| colorstr = &B | | colorstr = &B | ||
| tilecolors = BR | |||
| renderstr = s | | renderstr = s | ||
| corpse = Snapjaw Corpse | |||
| corpse = | |||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Leader | | role = Leader | ||
| extra = {{Extra info|weight = 201 | isswarmer = yes | swarmbonus = 2 | bodytype = Humanoid}} | |||
| inheritingfrom = Snapjaw Warlord | |||
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Snapjaw Warlord 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Warlord 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Warlord 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Warlord 0}} | |||
| quickness = 100 | |||
| movespeed = 100 | |||
| strength = 14+1d3+1d1 | | strength = 14+1d3+1d1 | ||
| agility = 14+1d3+1d1 | | agility = 14+1d3+1d1 | ||
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| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| faction = {{creature faction|{{ | | xpvalue = 50 | ||
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena | | xptier = 0 | ||
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | |||
| demeanor = neutral | |||
| inventory = {{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|HumanoidEquipment 0|*|no|100|yes}} | |||
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}} | |||
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribeskin answer. | |||
| categories = Humanoids | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{name|plural}} are a common type of snapjaw found roaming low tier areas such as the salt marshes or the hills. {{favilink|stopsvalinn}} will always be held by one legendary snapjaw warlord somewhere in the hills. | |||
==Legendary Generation== | |||
Legendary [[snapjaws]] are most commonly generated as a {{favilink|snapjaw warlord|plural}} and have a unique generation method (similar to {{favilink|goatfolk shaman}}). In particular, how their names are generated alter stats or grant them mutations. They will have twice the HP as a normal {{name}}. There are two variants of legendary snapjaw warlords: | |||
* Snapjaw Hero 0 <ref><code>XRL.World.Encounters.EncounterObjectBuilders.SnapjawHero0</code></ref> | |||
** Spawn with one armor from [[Data:Armor#Armor 1|Armor 1]] and one weapon from [[Data:Melee Weapons#Melee_Weapons_1|Melee Weapons 1]], each with a 25% chance to have a [[mod]]. | |||
** Spawn with one piece of junk from [[Population:Junk#Junk 1R|Junk 1R]] and a 50% chance to have one piece of junk from [[Population:Junk#Junk 2|Junk 2]]. | |||
* Snapjaw Hero 1 <ref><code>XRL.World.Encounters.EncounterObjectBuilders.SnapjawHero1</code></ref> | |||
** Spawn with one armor from [[Data:Armor#Armor 2|Armor 2]] and one weapon from [[Data:Melee Weapons#Melee_Weapons_2|Melee Weapons 2]], each with a 25% chance to have a [[mod]]. | |||
** Spawn with one piece of junk from [[Population:Junk#Junk 1R|Junk 1R]] and a 50% chance to have one piece of junk from [[Population:Junk#Junk 3|Junk 3]]. | |||
=== Names and Associated Stats === | |||
Legendary snapjaws will be named, along with a procedurally generated title that includes both a prefix and a postfix added to their name. The prefix and postfix accord certain stat boosts or other changes to the legendary snapjaw's behavior. | |||
==== Title Prefixes ==== | |||
{| class="wikitable" | |||
!Prefix | |||
!Effect | |||
|- | |||
| fleet-footed | |||
| +25-50 [[Quickness]] | |||
|- | |||
| learned | |||
| +2-6 [[Intelligence]] | |||
|- | |||
| stalwart | |||
| +10-20 [[HP]] ''(added before their HP is doubled, as described above)'' | |||
|- | |||
| fearsome | |||
| +2-6 [[Ego]] | |||
|- | |||
| nimble | |||
| +3-6 {{DV}}[[DV]] | |||
|- | |||
| hulking | |||
| +2-6 [[Strength]] | |||
|- | |||
| calloused | |||
| +1 {{AV}}[[AV]] | |||
|} | |||
==== Title Postfixes ==== | |||
{| class="wikitable" | |||
!Title | |||
!Effect | |||
|- | |||
|Snapjaw Firesnarler | |||
| {{favilink|Pyrokinesis}} at level 2 | |||
|- | |||
|Snapjaw Bear-baiter | |||
| {{DV}}[[DV]] increased by 1 | |||
|- | |||
|Snapjaw Tot-eater | |||
| +2-6 [[Agility]] | |||
|- | |||
|Snapjaw Gutspiller | |||
| {{favilink|Horns}} at level 2 | |||
|- | |||
|Snapjaw Skullsplitter | |||
| ''This title can appear only on Snapjaw Hero 1'' | |||
Has a {{favilink|Steel battle axe}}, along with the [[Axe]] and [[Dismember]] skills | |||
|- | |||
|Snapjaw King | |||
| ''This title can appear only on Snapjaw Hero 1'' | |||
* +2-6 [[Strength]] | |||
* +10-20 [[HP]] ''(added before their HP is doubled, as described above)'' | |||
* +2-6 [[Ego]] | |||
* +2-6 [[Willpower]] | |||
|} | |||
=== Followers === | |||
Legendary snapjaws are also generated with an entourage of 1-3 {{favilink|Snapjaw hunter|plural}} and 4-8 {{favilink|Snapjaw scavenger|plural}} that have better than normal equipment (each follower has a 100% chance to have one weapon from [[Data:Melee Weapons#Melee_Weapons_1|Melee Weapons 1]], a 75% chance to have one piece of armor from [[Data:Armor#Armor 1|Armor 1]], and a 5% chance to have a piece of junk from [[Population:Junk#Junk 1|Junk 1]]). <ref><code>XRL.World.Parts.SnapjawPack1</code></ref> | |||
==References== | |||
<references/> | |||
{{Creature Navbox|Snapjaws}} | |||
[[Category:Humanoids]] | [[Category:Humanoids]] |