Solar cell: Difference between revisions

1 byte removed ,  06:14, 19 February 2022
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 15: Line 15:
| candisassemble = yes
| candisassemble = yes
| colorstr = &W
| colorstr = &W
| tilecolors = WC
| tilecolors = cW
| renderstr = '
| renderstr = '
| extra = {{Extra info|empsensitive = yes | metal = yes | chargeproducesolar = 10}}
| extra = {{Extra info|empsensitive = yes | metal = yes | chargeproducesolar = 10}}
Line 27: Line 27:
| desc = A shimmering silver cube, this cell will slowly recharge if left in sunlight.
| desc = A shimmering silver cube, this cell will slowly recharge if left in sunlight.
| categories = Energy Cells
| categories = Energy Cells
| gameversion = 2.0.202.104
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a recharging energy cell that requires solar energy to recharge. If above ground during the [[Calendar|day]], the solar cell will recharge 10 units a game tick. A maximum of 250 ticks are needed to fully charge an unmodded solar cell.
A {{name}} is a recharging energy cell that requires solar energy to recharge. If above ground during the [[Calendar|day]], the solar cell will recharge 10 units a game tick. A maximum of 250 ticks are needed to fully charge an unmodded solar cell.
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