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| title = {{Qud text|solar still}} | | title = {{Qud text|solar still}} | ||
| image = solar still.png | | image = solar still.png | ||
| hp = | | hp = 25 | ||
| av = 2 | | av = 2 | ||
| dv = -10 | | dv = -10 | ||
| weight = 20 | | weight = 20 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
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| tilecolors = WY | | tilecolors = WY | ||
| renderstr = | | renderstr = | ||
| extra = {{Extra info|weight = 20 | empsensitive = yes | | extra = {{Extra info|weight = 20 | empsensitive = yes | flyover = no | leakswhenbroken = 10-20 | animatable = yes | chargeproducesolar = 1}} | ||
| inheritingfrom = | | inheritingfrom = MountedFurniture | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|Solar Still}} | | dynamictable = {{Dynamic object|AnimatableFurniture|Solar Still}} | ||
| unidentifiedname = bizarre contraption | | unidentifiedname = bizarre contraption | ||
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| desc = Heat from the salt sun evaporates brackish water. When the water condenses again, it's separated into its pure and impure elements: salt gloms on the still, while freshwater collects in the basin. | | desc = Heat from the salt sun evaporates brackish water. When the water condenses again, it's separated into its pure and impure elements: salt gloms on the still, while freshwater collects in the basin. | ||
| categories = Machinery | | categories = Machinery | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE -->A {{Name}} is powered device that consumes any type of impure water (typically salt water) and converts it into pure {{favilink|water}}. While powered, the {{name}} consumes enough impure liquid to generate one dram of pure water every {{dice tooltip|20-40}} turns, and deposits the purified water into any suitable adjacent liquid container.{{Code Reference|class=LiquidProducer}}<ref><code>ObjectBlueprints.xml</code></ref> The {{name}} can be powered by sunlight. | <!-- END QBE -->A {{Name}} is powered device that consumes any type of impure water (typically salt water) and converts it into pure {{favilink|water}}. While powered, the {{name}} consumes enough impure liquid to generate one dram of pure water every {{dice tooltip|20-40}} turns, and deposits the purified water into any suitable adjacent liquid container.{{Code Reference|class=LiquidProducer}}<ref><code>ObjectBlueprints.xml</code></ref> The {{name}} can be powered by sunlight. |