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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| tilecolors = yM | | tilecolors = yM | ||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes | energyammoloader = yes}} | ||
| inheritingfrom = BasePistol | | inheritingfrom = BasePistol | ||
| dynamictable = {{Dynamic object|Guns|Space Inverter}} </br>{{Dynamic object|Items|Space Inverter}} | | dynamictable = {{Dynamic object|Guns|Space Inverter}} </br>{{Dynamic object|Items|Space Inverter}} | ||
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Accuracy: High{{)}}}} | Accuracy: High{{)}}}} | ||
| categories = Pistols | | categories = Pistols | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a ranged pistol that swaps the position of attacker and target if it hits. | |||
== Beamsplitter interaction == | |||
If modded with [[beamsplitter]], the attacker will be swapped with one of the targets hit, chosen at random. The other impact points will spawn friendly but temporary clones akin to {{favilink|Temporal Fugue}}. These clones last for 5 rounds.{{Code Reference| class = SwapOnHit}} | |||
{{Missile Weapon Navbox}} |