Spaser rifle: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(3 intermediate revisions by the same user not shown)
Line 12: Line 12:
| weaponskill = {{SkillID to name|Rifle}}
| weaponskill = {{SkillID to name|Rifle}}
| ammo = energy
| ammo = energy
| ammodamagetypes = Light</br>Laser
| ammodamagetypes = Plasma
| energycellrequired = yes
| energycellrequired = yes
| ismissile = yes
| ismissile = yes
Line 31: Line 31:
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | shotcooldown = 2 | energycellrequired = yes | energyammoloader = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | shotcooldown = 2 | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = BaseRifle
| inheritingfrom = BaseRifle
| dynamictable = {{Dynamic object|Items|Spaser Rifle}} </br>{{Dynamic object|Guns|Spaser Rifle}}
| dynamictable = {{Dynamic object|Guns|Spaser Rifle}} </br>{{Dynamic object|Items|Spaser Rifle}}
| unidentifiedimage = spaser rifle unidentified.png
| unidentifiedimage = spaser rifle unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 41: Line 41:
Accuracy: High{{)}}}}
Accuracy: High{{)}}}}
| categories = Rifles
| categories = Rifles
| gameversion = 2.0.203.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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