Spider Webs: Difference between revisions

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'''{{PAGENAME}}''' is an NPC-only physical mutations that all arachnids have. This mutation allows a creature to spin webs, creating one {{favilink|web}} (or one {{favilink|phase web}} if the creature is phased) in their trail for 4 tiles. These webs will have a save target of 15 + Mutation LV, and can grab creatures that weigh less than or equal to 320 + 80 x Mutation LV. The webs will not be created unless the creature leaves their previous tile.
'''{{PAGENAME}}''' is an NPC-only physical [[mutation]] that many [[arachnids]] possess.  
 
This mutation grants the "Spin Webs" activated ability, which allows a creature to spin webs, creating one {{favilink|web}}, or one {{favilink|phase web}} if the creature is [[phased]], in any tile they move into. Each use of the mutation will allow a creature to create 4 webs.  
 
The webs created with this mutation will cause creatures that move into them to become [[stuck]]. Creatures have the opportunity to make a [[Strength]] [[save]] with a difficulty of '''15 + mutation level''' against becoming stuck. Creatures that weigh more than '''320 + 80 x mutation level''' will be unable to become stuck in the webs. Creatures that possess this mutation are unable to become stuck themselves.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=SpiderWebs}}
 
This mutation is similar to, but not to be confused with [[Spinnerets]], which is obtainable by the player.  


For the version that player characters can use, see [[Spinnerets]].
==Creatures with Spider Webs==
==Creatures with Spider Webs==
{{Creatures with the mutation|Spider Webs}}
{{Creatures with the mutation|Spider Webs}}
{{References|2.0.201.73}}


{{Mutation Navbox}}
{{Mutation Navbox}}