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imported>Lemonlich (Created page with "{{Mod |title = |type =Armor |id = |rarity = |tinkerable =yes |tinkertier =3 |value =1.3 |desc = }}") |
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{{Mod | {{Mod | ||
|title | | title = {{qud text|&Rs&Ypike&Rd|notxml}} | ||
|type | | type = Gauntlet, Shield | ||
|id | | id = ModSpiked | ||
|rarity | | rarity = R | ||
|tinkerable =yes | | tinkerable = yes | ||
|tinkertier =3 | | tinkertier = 3 | ||
|value | | value = 1.3 | ||
|desc | | difficulty = 1 | ||
| complexity = 1 | |||
| empsensitive = no | |||
| powerloadsensitive = no | |||
| realitydistortion = no | |||
| desc = ''<on shields>''\n&CSpiked: This item adds bonus damage to Shield Slam equal to your Strength modifier and causes your target to bleed.\n\n''<on gauntlets>''\n&CSpiked: Unarmed attacks performed while this item is equipped cause bleeding. | |||
| gameversion = 2.0.201.114 | |||
}} | }} | ||
The {{name}} mod can be applied to [[:Category:Shields|shields]] or [[:Category:Gauntlets|gauntlets]]. When applied to a shield, the spiked mod adds bonus damage to [[Shield Slam]] and causes the target to bleed. When applied to gauntlets, spiked allows the user to inflict bleeding damage with unarmed attacks. | |||
== Gauntlet Bleed Damage == | |||
Gauntlets with the spiked mod deal {{Heart}}{{dice tooltip|1d3}} damage for each hit, with a [[bleeding]] save difficulty of '''20 + (GauntletTier * 2)'''. These bleeding effects do not stack. Instead, if the new bleeding effect is more powerful than the previous effect, it will replace it.{{Code Reference|class=ModSpiked}} | |||
== Shield Bleed Damage == | |||
Shields with the spiked mod deal {{Heart}}{{dice tooltip|1d2}} damage for each hit, with a [[bleeding]] save difficulty of '''20 + ShieldAV'''. Similar to spiked gauntlets, these bleeding effects do not stack.{{Code Reference|namespace=XRL.World.Parts.Skill|class=Shield_Slam}} | |||
== Eligible Equipment == | |||
<div style="display:flex;flex-wrap:wrap;"> | |||
<div style="margin-right: 2.5em;"> | |||
=== Gauntlets === | |||
{{#cargo_query: | |||
| tables = Modability=M,ItemsTable=IT,GeneralData=GD | |||
| join on = M.JoinKey=IT.JoinKey,M.JoinKey=GD.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item, | |||
| where = M.SupportedMods HOLDS 'GauntletMods' | |||
| order by = GD.PlainName | |||
| format = table | |||
}} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
=== Shields === | |||
{{#cargo_query: | |||
| tables = Modability=M,ItemsTable=IT,GeneralData=GD | |||
| join on = M.JoinKey=IT.JoinKey,M.JoinKey=GD.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item, | |||
| where = M.SupportedMods HOLDS 'ShieldMods' | |||
| order by = GD.PlainName | |||
| format = table | |||
}} | |||
</div> | |||
</div> | |||
{{references|2.0.201.114}} | |||
{{Mod Navbox}} |
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