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| id = Spine Fruit | | id = Spine Fruit | ||
| colorstr = &M | | colorstr = &M | ||
| tilecolors = gM | |||
| renderstr = % | | renderstr = % | ||
| hunger = Snack | | hunger = Snack | ||
| thirst = 1500 | | thirst = 1500 | ||
| preservedinto = | | preservedinto = Spine Fruit Jam | ||
| preservedquantity = 5 | | preservedquantity = 5 | ||
| inheritingfrom = Snack | | inheritingfrom = Snack | ||
| desc = | | dynamictable = {{Dynamic object|Items|Spine Fruit}} | ||
| desc = A rib of fractus shoots a wet and pointy pear off its sunbloated greenery. | |||
| categories = Food | | categories = Food | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE -->{{ | <!-- END QBE --> | ||
A {{name}} is a food item harvested from a ripe {{favilink|fractus|plural}}. One {{name}} can be preserved into 5 servings of {{favilink|spine fruit jam}} by a player with the [[Meal Preparation]] skill. | |||
== Obtaining == | |||
* Players with the [[Harvestry]] skill can harvest {{name|plural}} from ripe {{favilink|fractus}} plants. Many of these plants can be found in the {{favilink|stiltgrounds}}. | |||
== Tips == | |||
{{opinion}} | |||
* Due to their low commerce value, satiation, thirst restoration, and their non-zero weight, there is little reason to weigh oneself down by carrying unpreserved {{name|plural}}. | |||
{{Food Navbox}} | {{Food Navbox}} | ||