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imported>Trashmonks |
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| complexity = 3 | | complexity = 3 | ||
| colorstr = &C | | colorstr = &C | ||
| tilecolors = rC | |||
| renderstr = ç | | renderstr = ç | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_2point | ||
| dynamictable = {{Dynamic object|Items|StabilizerArmLocks}} | |||
| unidentifiedimage = stabilizer arm locks unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = Chrome clasps fasten arm joints to emulate the stillness of unlife. | | desc = Chrome clasps fasten arm joints to emulate the stillness of unlife. | ||
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Only compatible with True Kin genotypes{{)}}}} | Only compatible with True Kin genotypes{{)}}}} | ||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{Cybernetics data infobox}} | {{Cybernetics data infobox}} | ||
{{Name}} are a [[:Category:Cybernetics|cybernetic implant]] which, when installed in an arm cybernetic slot, make the implanted creature more accurate with ranged attacks. Specifically, it reduces the implantee's [[Missile_weapon_combat#Aim_Variance|aim variance]] by 3° when firing missile weapons. The bonus from multiple {{name}} stack if this implant is installed in both arms. | |||
{{Name}} are a [[:Category:Cybernetics|cybernetic implant]] which, when installed in an arm cybernetic slot, | |||
They are one of the starting implants available when creating a [[True Kin]] character. | They are one of the starting implants available when creating a [[True Kin]] character. |