Staff: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Adding {{Weapon Navbox}})
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(12 intermediate revisions by 2 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|staff}}
| title = {{Qud text|staff}}
Line 6: Line 5:
| pv = 4
| pv = 4
| maxpv = 5
| maxpv = 5
| vibro = no
| damage = 1d2
| damage = 1d2
| weight = 4
| weight = 4
| featureweightinfo = yes
| commerce = 12
| commerce = 12
| weaponskill = {{SkillID to name|Cudgel}}
| weaponskill = {{SkillID to name|Cudgel}}
| id = Staff
| id = Staff
| tier = 0
| tier = 0
| tilecolors = yr
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Staff}}
| dynamictable = {{Dynamic object|Items|Staff}} </br>{{Dynamic object|MeleeWeapons|Staff}}
| desc = A sturdy staff of brinestalk.
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = Quartersawn witchwood wears a thousand nicks along its warped length.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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