Staff: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by 2 users not shown)
Line 12: Line 12:
| id = Staff
| id = Staff
| tier = 0
| tier = 0
| tilecolors = yw
| tilecolors = yr
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Staff}}
| dynamictable = {{Dynamic object|Items|Staff}} </br>{{Dynamic object|MeleeWeapons|Staff}}
| desc = A sturdy staff of brinestalk.
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = Quartersawn witchwood wears a thousand nicks along its warped length.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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