Staff: Difference between revisions

No change in size ,  18:14, 22 December 2022
Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 16: Line 16:
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Staff}} </br>{{Dynamic object|Items|Staff}}
| dynamictable = {{Dynamic object|Items|Staff}} </br>{{Dynamic object|MeleeWeapons|Staff}}
| supportedmods = CudgelMods,WeaponMods,CommonMods
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = Quartersawn witchwood wears a thousand nicks along it's warped length.
| desc = Quartersawn witchwood wears a thousand nicks along it's warped length.
Line 23: Line 23:
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.203.49
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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