Staunch Wounds: Difference between revisions

154 bytes removed ,  20:19, 5 April 2022
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standardize faction and creature templates
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Staunch Wounds allows the player to instantly cure the [[bleeding]] status effect so long as they have at least one {{favilink|bandage}} in their inventory, which is consumed on use. Staunch Wounds cannot be used if the player is not bleeding, lacks a bandage, or is currently in combat.{{Code Reference|namespace=XRL.World.Parts.Skill|class=Firstaid_StaunchWounds}}
Staunch Wounds allows the player to instantly cure the [[bleeding]] status effect so long as they have at least one {{favilink|bandage}} in their inventory, which is consumed on use. Staunch Wounds cannot be used if the player is not bleeding, lacks a bandage, or is currently in combat.{{Code Reference|namespace=XRL.World.Parts.Skill|class=Firstaid_StaunchWounds}}


==Factions That Can Teach {{PAGENAME}}==
{{Factions that teach the skill}}
{{#cargo_query:table=Factions|fields=CONCAT('[[:',_pageName,'{{!}}',PlainName,']]')|where=WaterRitualSkill='{{PAGENAME}}'|format=ul}}


{{Creatures with the skill|{{PAGENAME}}}}
{{Creatures with the skill}}


== Trivia ==
== Trivia ==