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| id=Pistol_SteadyHands | | id=Pistol_SteadyHands | ||
}} | }} | ||
'''Steady Hand''' is a | '''Steady Hand''' is a power in the [[Pistol]] skill tree. It is automatically unlocked for the player upon purchasing the parent node of the [[Pistol]] skill tree. | ||
After unlocking this | After unlocking this power, the player's [[Missile_weapon_combat#Aim_Variance|aim variance]] is reduced by 2° when firing [[:Category:Pistols|pistols]]. This is equivalent to the missile weapon aim variance bonus that would normally be achieved if the player's [[Agility]] were 4 points higher.{{Code Reference|class=MissileWeapon|method=FireEvent|name=MissileWeaponFireEvent}} | ||
{{Factions that teach the skill}} | {{Factions that teach the skill}} |
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