Steel hand axe: Difference between revisions

No change in size ,  18:16, 22 December 2022
Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 17: Line 17:
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}} </br>{{Dynamic object|Items|Steel Hand Axe}}
| dynamictable = {{Dynamic object|Items|Steel Hand Axe}} </br>{{Dynamic object|MeleeWeapons|Steel Hand Axe}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = A block of bright steel was sharpened to an edge.
| desc = A block of bright steel was sharpened to an edge.
Line 24: Line 24:
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.203.49
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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