Sultan histories: Difference between revisions

6,102 bytes added ,  23:08, 12 December 2020
Begin adding sections for each sultan event type - lots more to do!
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(Begin adding sections for each sultan event type - lots more to do!)
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<!-- BEGIN VARIABLE DEFINITIONS (please don't edit these)
-->{{#vardefine:oneStarryNight|'''One of the following phrases:'''<br>One starry evening<br>On the night of a full moon<br>At daybreak on the [season/solstice]<br>One night under the Beetle Moon<br>One auspicious day<br>On the anniversary of a great battle}}<!--
-->{{#vardefine:babeTrait|'''One of the following phrases, where [items]<br>are determined from the [[sultan theme|sultan's theme]]:'''<br>with its mouth full of [items]<br>with [items] on its eyes<br>with [items] in each hand}}<!--
    END VARIABLE DEFINITIONS -->{{tocright}}
Sultan histories are composed of the significant events from the lives of the [[sultan]]s.
Sultan histories are composed of the significant events from the lives of the [[sultan]]s.


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The sixth sultan is [[Resheph]] - a guaranteed sultan who appears in every playthrough and always has the same fixed events described in his lore. You can review the static events that compose the history of Resheph on [[Resheph|his wiki page]].
The sixth sultan is [[Resheph]] - a guaranteed sultan who appears in every playthrough and always has the same fixed events described in his lore. You can review the static events that compose the history of Resheph on [[Resheph|his wiki page]].


== Uncovering Sultan Histories ==
= Uncovering Sultan Histories =


Events from the sultan histories can be uncovered by:
Events from the sultan histories can be uncovered by:
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* Trading secrets during the [[Water Ritual]] with a faction interested in sultans.
* Trading secrets during the [[Water Ritual]] with a faction interested in sultans.


== Gossip versus Tomb Inscriptions ==
= Gospel versus Tomb Inscriptions =


Most of the sultan histories that the player will learn about during the course of the game is of the "gossip" variety. However, in the {{favilink|Tomb of the Eaters}}, the player can also discover tomb inscriptions that recount the same events in each sultan's history. There will be one corresponding tomb inscription for every event in the sultan histories. Tomb inscriptions typically have a different tone than gossip. The inscriptions often appear to elevate praise for the sultan to a higher or more miraculous level than the corresponding gossip, and sometimes omit certain shortcomings or moral problems with the sultan's behavior. The tomb inscription can also sometimes vary slightly in the specific details recounted in the event.
Most of the sultan histories that the player will learn about during the course of the game are of the "gospel" variety. However, in the {{favilink|Tomb of the Eaters}}, the player can also discover tomb inscriptions that recount the same events in each sultan's history. There will be one corresponding tomb inscription for every event in the sultan histories. Tomb inscriptions typically have a different tone than the corresponding gospel accounts. The tomb inscriptions often appear to elevate praise for the sultan to a higher or more miraculous level than the corresponding gospel, and sometimes omit certain shortcomings or moral problems with the sultan's behavior. The tomb inscription can also sometimes vary slightly in the specific details recounted in the event.


=== Example Event in Sultan History, with Corresponding Tomb Inscription ===
=== Example Event in Sultan History, with Corresponding Tomb Inscription ===
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&wAnguish to the Shrine at Bibappir of Ekappur! It was there that Oyuram lost his prized Radiantucus Flowersboon during the ritual of the Empyrean Vault.|noindent=true}}
&wAnguish to the Shrine at Bibappir of Ekappur! It was there that Oyuram lost his prized Radiantucus Flowersboon during the ritual of the Empyrean Vault.|noindent=true}}


== Individual Events ==
= Individual Events =
Each procedurally generated sultan from the first through the fifth period sultanate will have between 10 and 22 events included in their history. Typically the number of events is at the lower end of that range, around 11-14.{{Code Reference|namespace=XRL.Annals|class=QudHistoryFactory|method=GenerateNewSultan}}
Each procedurally generated sultan from the first through the fifth period sultanate will have between 10 and 22 events included in their history. Typically the number of events is at the lower end of that range, around 11-14.{{Code Reference|namespace=XRL.Annals|class=QudHistoryFactory|method=GenerateNewSultan}}


The events in each sultan's history are generated in the following order:
The events in each sultan's history are generated in the following order:


# An origin story, which will either be when the sultan was born as an heir or found as a babe.
# An '''origin story event''', which will either be when the sultan was born as an heir or found as a babe.
#* At this point in their story, they will not yet be an actual sultan of Qud.
#* At this point in their story, they will not yet be an actual sultan of Qud.
# Eight randomly-selected life events, which are each chosen from a pool of 16 possible event types.
# Eight randomly-selected '''core life events''', which are each chosen from a pool of 17 possible event types.
#* Several of these event types can result in the destined sultan becoming the actual sultan of Qud. For example, they may challenge the existing sultan of Qud to a duel, assassinate them, lead an army to their gates, or simply be named their successor after the existing sultan dies or abdicates the throne.
#* Several of these event types can result in the destined sultan becoming the actual sultan of Qud. For example, they may challenge the existing sultan of Qud to a duel, assassinate them, lead an army to their gates, or simply be named their successor after the existing sultan dies or abdicates the throne.
#* If one of these events involves the sultan's death, such as by driving a chariot off a cliff or by losing a duel to a challenger, it will be followed immediately by a second event that recounts how the sultan had faked their death or been saved and actually they are fine. They will retain their role as the sultan of Qud if they already had ascended to that position.
#* If one of these events involves the sultan's death, such as by driving a chariot off a cliff or by losing a duel to a challenger, it will be followed immediately by a second event that recounts how the sultan had faked their death or been saved and actually they are fine. They will retain their role as the sultan of Qud if they already had ascended to that position.
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# Finally, an event relating the sultan's death will be added to their history.
# Finally, an event relating the sultan's death will be added to their history.


{{references|2.0.201.56}}
= Origin Story Events =
Origin story events explain how a sultan was born, or how they were found as a baby.
 
The following sections provide an example of each type of origin story event.
 
== Born as Heir ==
{{sultan history event
| title = Born as Heir
| id = BornAsHeir
| cognomen = yes
}}
{{qud quote
|&CGospel:
{{Tooltip|{{#var:oneStarryNight}}|At daybreak on the summer solstice}} in {{Tooltip|A [[World_generation#Regions_and_Locations|region]] from this period of the sultanate.|Hatum}}, a healthy child was born to the sultan at {{Tooltip|A location from within the region.|Shearramas Knot}}. At the moment of his birth, {{Tooltip|A mythical event related to the [[sultan theme|sultan's theme]]|a famous nomad completed his work on a legendary astrolabe}}, and in celebration the people {{Tooltip|A random form of celebration|told stories and renewed friendships}}. The babe was named Djashir, but the people called him {{Tooltip|A new cognomen for the sultan, which<br>includes a noun representing the [[sultan theme|sultan's theme]]|Astrolabeborn}}.
 
&CTomb Inscription:
&wOnlooker! Regard in wonder the life of Djashir -- called Astrolabeborn! -- scion of the Fossilized Saads and he who was dowered the Levant Face. Observe the twin miracles of the Year of the Shrewd Nail: the heir was born, and Darihim completed his work on a legendary astrolabe.
|noindent=true}}{{clear|both}}
 
== Found as Babe ==
 
{{sultan history event
| title = Found as Babe
| id = FoundAsBabe
| variation = 1 (33%)
}}
{{qud quote
|&CGospel:
{{Tooltip|{{#var:oneStarryNight}}|One night under the Beetle Moon}}, a babe was found swaddled on a floating platform of polished chrome with a mighty hammer in each hand. That babe came to be known as Antishir.
 
&CTomb Inscription:
&wOne starry evening, a babe was found swaddled in a copse of sacred trees with skulls on its eyes. That babe came to be known as Antishir.
|noindent=true}}{{clear|both}}
 
{{sultan history event
| title = Found as Babe
| id = FoundAsBabe
| newprofession = yes
| variation = 2 (33%)
| relativeref = true
}}
{{qud quote
|&CGospel:
{{Tooltip|{{#var:oneStarryNight}}|One auspicious day}}, a {{Tooltip|An artisan related to the [[sultan theme|sultan's theme]]|glassblower}} found a babe {{Tooltip|{{#var:babeTrait}}|with its mouth full of glass}} outside his workshop. He and his fellow glassblowers adopted the babe and named her Iyudukht II.
 
&CTomb Inscription:
&wOn the night of a full moon, a glassblower found a babe with a stained mirror in each hand outside his workshop. He and his fellow glassblowers adopted the babe and named her Iyudukht II.
|noindent=true}}{{clear|both}}
 
{{sultan history event
| title = Found as Babe
| id = FoundAsBabe
| variation = 3 (33%)
| likedfaction = yes
| cognomen = yes
| regionrevealing = yes
| relativeref = true
}}
{{qud quote
|&CGospel:
{{Tooltip|{{#var:oneStarryNight}}|One starry evening}}, a babe was found swaddled {{Tooltip|{{#var:babeTrait}}|with vessels of the Fates on its eyes}} by a group of {{Tooltip|A random faction [[Factions that existed during the time of the sultanate|from the time of the sultanate]]|mollusks}} in Mirquwar. They took her into their fold and fostered her, and she became known as Polymed II, the Charmed Heir of Mollusks.
 
&CTomb Inscription:
&wOn the anniversary of a great battle, a babe was found swaddled with bad omens on its eyes by a group of mollusks in Mirquwar. They took her into their fold and fostered her, and she became known as Polymed II, the Charmed Heir of Mollusks.
|noindent=true}}{{clear|both}}
 
= Core Life Events =
== Corrupt Administrator <small>{{Code Reference|namespace=XRL.Annals|class=CorruptAdministrator}}</small> ==
== Captured by Bandits <small>{{Code Reference|namespace=XRL.Annals|class=CapturedByBandits}}</small> ==
== Inspiring Experience <small>{{Code Reference|namespace=XRL.Annals|class=InspiringExperience}}</small> ==
== Meet Faction <small>{{Code Reference|namespace=XRL.Annals|class=MeetFaction}}</small> ==
== Secret Ritual <small>{{Code Reference|namespace=XRL.Annals|class=SecretRitual}}</small> ==
== Challenge Sultan <small>{{Code Reference|namespace=XRL.Annals|class=ChallengeSultan}}</small> ==
== Forge Item <small>{{Code Reference|namespace=XRL.Annals|class=ForgeItem}}</small> ==
== Under Weird Sky <small>{{Code Reference|namespace=XRL.Annals|class=UnderWeirdSky}}</small> ==
== Liberate City <small>{{Code Reference|namespace=XRL.Annals|class=LiberateCity}}</small> ==
== Rampage Region <small>{{Code Reference|namespace=XRL.Annals|class=RampageRegion}}</small> ==
== Found Guild <small>{{Code Reference|namespace=XRL.Annals|class=FoundGuild}}</small> ==
== Battle Item <small>{{Code Reference|namespace=XRL.Annals|class=BattleItem}}</small> ==
== Lose Item at Tavern <small>{{Code Reference|namespace=XRL.Annals|class=LoseItemAtTavern}}</small> ==
== Bloody Battle <small>{{Code Reference|namespace=XRL.Annals|class=BloodyBattle}}</small> ==
== Chariot Drives off Cliff <small>{{Code Reference|namespace=XRL.Annals|class=ChariotDrivesOffCliff}}</small> ==
== Abdicate <small>{{Code Reference|namespace=XRL.Annals|class=Abdicate}}</small> ==
== Marry <small>{{Code Reference|namespace=XRL.Annals|class=Marry}}</small> ==
 
= Faked Death Events =
== Faked Death <small>{{Code Reference|namespace=XRL.Annals|class=FakedDeath}}</small> ==
 
= Death Events =
== Generic Death <small>{{Code Reference|namespace=XRL.Annals|class=GenericDeath}}</small> ==
 
{{references h1|2.0.201.56}}
[[Category:Lore]]
[[Category:Lore]]
[[Category:History]]
[[Category:History]]