Sultan histories: Difference between revisions

64 bytes removed ,  02:07, 15 December 2020
m
no edit summary
No edit summary
mNo edit summary
Line 97: Line 97:
| title = Found as Babe
| title = Found as Babe
| id = FoundAsBabe
| id = FoundAsBabe
| variation = anonymously (33% chance)
| variation = anonymously<br>(33% chance)
}}
}}
{{qud quote
{{qud quote
Line 111: Line 111:
| id = FoundAsBabe
| id = FoundAsBabe
| newprofession = yes
| newprofession = yes
| variation = by artisans (33% chance)
| variation = by artisans<br>(33% chance)
}}
}}
{{qud quote
{{qud quote
Line 124: Line 124:
| title = Found as Babe
| title = Found as Babe
| id = FoundAsBabe
| id = FoundAsBabe
| variation = by faction (33% chance)
| variation = by faction<br>(33% chance)
| likedfaction = yes
| likedfaction = yes
| cognomen = yes
| cognomen = yes
Line 185: Line 185:
| title = Faction Battle
| title = Faction Battle
| id = BattleItem
| id = BattleItem
| variation = liberate faction
| variation = liberate faction<br>(50% chance)
| likedfaction = {{Tooltip|Only adds a new favored faction if the sultan does not already have a favored faction to liberate.|conditionally|centered}}
| likedfaction = {{Tooltip|Only adds a new favored faction if the sultan does not already have a favored faction to liberate.|conditionally|centered}}
| newlocation = {{Tooltip|The game may choose a random existing location or generate a new one.|sometimes|centered}}
| newlocation = {{Tooltip|The game may choose a random existing location or generate a new one.|sometimes|centered}}
Line 201: Line 201:
| title = Faction Battle
| title = Faction Battle
| id = BattleItem
| id = BattleItem
| variation = subjugate faction
| variation = subjugate faction<br>(50% chance)
| hatedfaction = {{Tooltip|Only adds a new hated faction if the sultan does not already have a hated faction to subjugate.|conditionally|centered}}
| hatedfaction = {{Tooltip|Only adds a new hated faction if the sultan does not already have a hated faction to subjugate.|conditionally|centered}}
| newlocation = {{Tooltip|The game may choose a random existing location or generate a new one.|sometimes|centered}}
| newlocation = {{Tooltip|The game may choose a random existing location or generate a new one.|sometimes|centered}}
Line 250: Line 250:


== Chariot Incident ==
== Chariot Incident ==
:<big>'''Faction Rescue (25% chance)'''</big>
:<big>'''Faction Rescue'''</big>
{{sultan history event
{{sultan history event
| title = Chariot Incident
| title = Chariot Incident
| id = ChariotDrivesOffCliff
| id = ChariotDrivesOffCliff
| variation = variation 1 (12.5% chance)<br>accident — faction rescue
| variation = accident — faction rescue<br>(12.5% chance)
| likedfaction = yes
| likedfaction = yes
| regionrevealing = yes
| regionrevealing = yes
Line 269: Line 269:
| title = Chariot Incident
| title = Chariot Incident
| id = ChariotDrivesOffCliff
| id = ChariotDrivesOffCliff
| variation = variation 2 (12.5% chance)<br>attacked — faction rescue
| variation = attacked — faction rescue<br>(12.5% chance)
| likedfaction = yes
| likedfaction = yes
| hatedfaction = {{Tooltip|Only adds a new hated faction if the sultan does not already have a hated faction that can perform this deed.|conditionally|centered}}
| hatedfaction = {{Tooltip|Only adds a new hated faction if the sultan does not already have a hated faction that can perform this deed.|conditionally|centered}}
Line 282: Line 282:
}}{{clear|both}}
}}{{clear|both}}


:<big>'''Artisan Rescue (25% chance)'''</big>
:<big>'''Artisan Rescue'''</big>
{{sultan history event
{{sultan history event
| title = Chariot Incident
| title = Chariot Incident
| id = ChariotDrivesOffCliff
| id = ChariotDrivesOffCliff
| variation = variation 3 (12.5% chance)<br>accident — artisan rescue
| variation = accident — artisan rescue<br>(12.5% chance)
| newprofession = yes
| newprofession = yes
| regionrevealing = yes
| regionrevealing = yes
Line 301: Line 301:
| title = Chariot Incident
| title = Chariot Incident
| id = ChariotDrivesOffCliff
| id = ChariotDrivesOffCliff
| variation = variation 4 (12.5% chance)<br>attacked — artisan rescue
| variation = attacked — artisan rescue<br>(12.5% chance)
| newprofession = yes
| newprofession = yes
| hatedfaction = {{Tooltip|Only adds a new hated faction if the sultan does not already have a hated faction that can perform this deed.|conditionally|centered}}
| hatedfaction = {{Tooltip|Only adds a new hated faction if the sultan does not already have a hated faction that can perform this deed.|conditionally|centered}}
Line 314: Line 314:
}}{{clear|both}}
}}{{clear|both}}


:<big>'''Tragic Ending (50% chance)'''</big>
:<big>'''Tragic Ending'''</big>
{{sultan history event
{{sultan history event
| title = Chariot Incident
| title = Chariot Incident
| id = ChariotDrivesOffCliff
| id = ChariotDrivesOffCliff
| variation = variation 5 (25% chance)<br>accident — tragic ending
| variation = accident — tragic ending<br>(25% chance)
| regionrevealing = yes
| regionrevealing = yes
| falsedeath = yes
| falsedeath = yes
Line 333: Line 333:
| title = Chariot Incident
| title = Chariot Incident
| id = ChariotDrivesOffCliff
| id = ChariotDrivesOffCliff
| variation = variation 6 (25% chance)<br>attacked — tragic ending
| variation = attacked — tragic ending<br>(25% chance)
| hatedfaction = {{Tooltip|Only adds a new hated faction if the sultan does not already have a hated faction that can perform this deed.|conditionally|centered}}
| hatedfaction = {{Tooltip|Only adds a new hated faction if the sultan does not already have a hated faction that can perform this deed.|conditionally|centered}}
| regionrevealing = yes
| regionrevealing = yes
Line 378: Line 378:
| title = Marriage
| title = Marriage
| id = Marry
| id = Marry
| variation = faction-based (50% chance)
| variation = faction-based<br>(50% chance)
| cognomen = yes
| cognomen = yes
| likedfaction = yes
| likedfaction = yes
Line 395: Line 395:
| title = Marriage
| title = Marriage
| id = Marry
| id = Marry
| variation = artisan-based (50% chance)
| variation = artisan-based<br>(50% chance)
| cognomen = yes
| cognomen = yes
| newprofession = yes
| newprofession = yes