Swarm rack: Difference between revisions

3,088 bytes added ,  06:54, 4 February 2021
Added description, information on how to get it, and information on what it's useful for.
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.202.15 using QBE v1.0rc2)
imported>Illuminatiswag
(Added description, information on how to get it, and information on what it's useful for.)
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{{No Description}}
The {{name}} is the primary weapon of the {{favilink|Chrome Pyramid}}. It fires a barrage of missiles which do substantial damage to anything nearby - enemies, structures, and potentially even an incautious wielder. It can be obtained by [[disarming]] or [[dismember|dismembering]] a {{favilink|Chrome Pyramid}}. It is one of the few items that can be disassembled for {{bits|8}}.
 
== How to Obtain ==
Disarming or dismembering a {{favilink|Chrome Pyramid}} is easier said than done. If you can raise your [[reputation]] with [[robots]] high enough, Pyramids will not be hostile to the player by default, which is extraordinarily helpful. Shooting them will not make them hostile unless they take damage, so {{favilink|chain pistols}} with the [[Disarming Shot]] skill are a safe way to remove the {{name}}, as they take multiple shots per round and are exceedingly unlikely to penetrate the Pyramid's 35 [[AV]] with their 8 [[PV]] even on a critical hit. This requires first disabling the force field, probably with an [[EMP]] or a source of [[normality gas]].
 
If you prefer to fight up close, the [[serrated]] mod adds a 3% dismemberment chance to weapon attacks even when they fail to penetrate. The [[masterwork]] mod on [[Category:Axes|axes]] with [[Berserk!]] is another way to potentially dismember a Pyramid, as critical hits with melee weapons are guaranteed to penetrate at least once. Alternatively, you can use the [[Long Blade]] skill [[Swipe]], with [[Dueling Stance]], to disarm the Pyramid. All of these of these methods require getting through the force field (with the methods mentioned above, or a [[force modulator]], and all involve damaging it at least once, so it will become hostile and attack with its distortion field afterwards. If you accidentally penetrate the Pyramid's armor without removing the {{name}}, or it is hostile by default, you will also have to contend with its rockets.
 
== Advantages and Disadvantages ==
{{Opinion}}
=== Advantages ===
* It has an extraordinarily high theoretical damage output per turn, as it fires 10 rockets per shot, each of which does a large amount of damage.
 
=== Disadvantages ===
* It is incredibly heavy, weighing 1500 lbs by default. This can be reduced to 750 lbs. with the [[Strapping Shoulders]] skill (from unlocking the [[Heavy Weapon]] skill tree), and further with the [[Slender]] and [[Willowy]] item mods. With these, it becomes feasible to carry the {{name}} itself; however, it also requires a huge number of [[HE Missile|HE Missiles]], each of which weighs 2 lb.. A single full shot takes 20 lbs., and filling up the ammo takes 200 lbs.
 
* It takes up both Arm slots and the Back slot, in addition to 2 Missile Weapon slots. This makes it impossible to wear with a [[nylon bodypack]] which might otherwise make the weight more bearable, or any other of the many useful items in those slots.
 
* Its low accuracy means that its damage output is very unreliable in practice. It can miss relatively nearby enemies and hit neutral or friendly creatures. It also cannot be used in tight quarters, due to its explosive damage.
 
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Heavy Weapons]]
[[Category:Heavy Weapons]]