Talk:Weak Spotter: Difference between revisions

359 bytes added ,  14:03, 8 January 2021
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(where is the code for this skill?)
 
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I'm trying to mod this, but Pistol_WeakSpotter under XRL.World.Parts.Skill is just a dummy entry without any relevant code.
I'm trying to mod this, but Pistol_WeakSpotter under XRL.World.Parts.Skill is just a dummy entry without any relevant code.
: Many of the weapon skill effects, such as this one, are hard-coded into either <code>XRL.World.Parts.MissileWeapon</code> or <code>XRL.World.Parts.Combat</code>. The game performs skill checks in the flow of combat code to adjust critical hit chance and similar details.
:[[User:Egocarib|Egocarib]] ([[User talk:Egocarib|talk]]) 14:02, 8 January 2021 (UTC)