Tau-No-Longer: Difference between revisions

No change in size ,  14:49, 19 January 2023
Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.50 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
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| inventory = {{inventory|Prism Point|4|no|100|no}}
| inventory = {{inventory|Prism Point|4|no|100|no}}
| skills = {{SkillID to name|Discipline_FastingWay}} </br>{{SkillID to name|Discipline_MindOverBody}} </br>{{SkillID to name|ShortBlades}} </br>{{SkillID to name|ShortBlades_Expertise}} </br>{{SkillID to name|ShortBlades_Bloodletter}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| skills = {{SkillID to name|Discipline_FastingWay}} </br>{{SkillID to name|Discipline_MindOverBody}} </br>{{SkillID to name|ShortBlades}} </br>{{SkillID to name|ShortBlades_Expertise}} </br>{{SkillID to name|ShortBlades_Bloodletter}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| mutations = {{creature mutation|{{MutationID to name|WillForce}}|8|30}} </br>{{creature mutation|{{MutationID to name|Amnesia}}|0|30}} </br>{{creature mutation|{{MutationID to name|Burgeoning}}|8|30}} </br>{{creature mutation|{{MutationID to name|ForceWall}}|10|30}} </br>{{creature mutation|{{MutationID to name|LightManipulation}}|10|30}}
| mutations = {{creature mutation|{{MutationID to name|WillForce}}|8|30}} </br>{{creature mutation|{{MutationID to name|Amnesia}}|1|30}} </br>{{creature mutation|{{MutationID to name|Burgeoning}}|8|30}} </br>{{creature mutation|{{MutationID to name|ForceWall}}|10|30}} </br>{{creature mutation|{{MutationID to name|LightManipulation}}|10|30}}
| desc = Smooth crystal glitters with soft light and renewed purpose across =pronouns.possessive= eight facets. Prism-limbs shatter out of =pronouns.possessive= torso and narrow each to a pentacle of sharp points, and a thrum beats at the air around the walking crystal being. The chime becomes.
| desc = Smooth crystal glitters with soft light and renewed purpose across =pronouns.possessive= eight facets. Prism-limbs shatter out of =pronouns.possessive= torso and narrow each to a pentacle of sharp points, and a thrum beats at the air around the walking crystal being. The chime becomes.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.204.50
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
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