Telepathy: Difference between revisions

28 bytes added ,  07:15, 16 April 2022
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Attempting to use Telepathy on a creature who is exhausted (such as after using [[Disintegration]]) returns the following:
Attempting to use Telepathy on a creature who is exhausted (such as after using {{favilink|Disintegration}}) returns the following:
{{Qud quote|[Subject]'s mind is present, but doesn't seem to be responding to you at all.}}
{{Qud quote|[Subject]'s mind is present, but doesn't seem to be responding to you at all.}}


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=== Advantages ===
=== Advantages ===
* Very low cost on character creation
* Very low cost on character creation
* Reduces the action point cost for directing companions to almost nothing, which synergizes well with [[Beguiling]] or [[Proselytize]]
* Reduces the action point cost for directing companions to almost nothing, which synergizes well with {{favilink|Beguiling}} or [[Proselytize]]
* Almost completely counters glotrot
* Almost completely counters glotrot
*Allows the player to check if a creature is mindless from a distance, preventing accidental use of [[Domination]] or Beguiling on immune targets
* Allows the player to check if a creature is mindless from a distance, preventing accidental use of {{favilink|Domination}} or Beguiling on immune targets
* Allows the player to read the dreams of sleeping creatures, which is a markov chain. Like all text that use markov chains, these dreams can have any information that can be found in markov books such like the location of {{favilink|ruin of house isner}} or any cure in the {{favilink|Corpus Choliys}}.{{Code Reference|class=ConversationScript}}
* Allows the player to read the dreams of sleeping creatures, which is a markov chain. Like all text that use markov chains, these dreams can have any information that can be found in markov books such like the location of {{favilink|ruin of house isner}} or any cure in the {{favilink|Corpus Choliys}}.{{Code Reference|class=ConversationScript}}


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