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Attempting to use Telepathy on a creature who is exhausted (such as after using | Attempting to use Telepathy on a creature who is exhausted (such as after using {{favilink|Disintegration}}) returns the following: | ||
{{Qud quote|[Subject]'s mind is present, but doesn't seem to be responding to you at all.}} | {{Qud quote|[Subject]'s mind is present, but doesn't seem to be responding to you at all.}} | ||
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=== Advantages === | === Advantages === | ||
* Very low cost on character creation | * Very low cost on character creation | ||
* Reduces the action point cost for directing companions to almost nothing, which synergizes well with | * Reduces the action point cost for directing companions to almost nothing, which synergizes well with {{favilink|Beguiling}} or [[Proselytize]] | ||
* Almost completely counters glotrot | * Almost completely counters glotrot | ||
*Allows the player to check if a creature is mindless from a distance, preventing accidental use of | * Allows the player to check if a creature is mindless from a distance, preventing accidental use of {{favilink|Domination}} or Beguiling on immune targets | ||
* Allows the player to read the dreams of sleeping creatures, which is a markov chain. Like all text that use markov chains, these dreams can have any information that can be found in markov books such like the location of {{favilink|ruin of house isner}} or any cure in the {{favilink|Corpus Choliys}}.{{Code Reference|class=ConversationScript}} | * Allows the player to read the dreams of sleeping creatures, which is a markov chain. Like all text that use markov chains, these dreams can have any information that can be found in markov books such like the location of {{favilink|ruin of house isner}} or any cure in the {{favilink|Corpus Choliys}}.{{Code Reference|class=ConversationScript}} | ||
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