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variable definitions | variable definitions | ||
-->{{#vardefine:name|{{qud text|{{{1|}}}|notxml}}}}<!-- | -->{{#vardefine:name|{{{title|{{qud text|{{{1|}}}|notxml}}}}}}}<!-- | ||
infobox | infobox | ||
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</includeonly><noinclude>[[Category:Cargo Store Templates]] | </includeonly><noinclude>[[Category:Cargo Store Templates]] | ||
for use in a table. 1st argument is the name of the effect, and the second argument is the description. third is id. fourth is effect type in base 2. | for use in a table. 1st argument is the name of the effect, and the second argument is the description. third is id. fourth is effect type in base 2. | ||
You can also used named parameters. | |||
{| class="wikitable" | |||
! Parameter name | |||
! Description | |||
|- | |||
| title | |||
| title. unlike unnamed parameters, this is not automatically parsed and you must use qud text or qud shader. | |||
|- | |||
| desc | |||
| effect description. | |||
|- | |||
| id | |||
| the cs class name | |||
|- | |||
| type | |||
| a string of binary numbers that denotes the type of effect. this is from GetEffectType but converted into binary. | |||
|} | |||
<pre> | |||
{{Effect | |||
| title = | |||
| desc = | |||
| id = | |||
| type = | |||
| gameversion = | |||
}} | |||
</pre> | |||
</noinclude> | </noinclude> |