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(Support for damage element = Electric (will be needed after beta drops for Arc Winder)) |
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-->{{#if: {{{damage|}}} | -->{{#if: {{{damage|}}} | ||
|<div class="qud-item-stats-entry-wrap"><div class="qud-item-stats-entry qud-tooltip"><!-- | |<div class="qud-item-stats-entry-wrap"><div class="qud-item-stats-entry qud-tooltip"><!-- | ||
--><div class="qud-item-stat-symbol">{{heart}}</div><!-- | --><div class="qud-item-stat-symbol">{{#ifeq: {{{damageelement|}}} | Electric | {{heart|W}} | {{heart}} }}</div><!-- | ||
--><div class="qud-item-stat-value">{{{damage}}}</div><!-- | --><div class="qud-item-stat-value">{{{damage}}}</div><!-- | ||
--><span class="qud-tooltip-text"><div>[[Damage]]{{#ifeq:{{{thrown|no}}}|yes|<span class="qud-thrown-pv-txt"> (thrown)</span>}}</div>{{#invoke:dice/Format | diceStats | roll = {{{damage}}} | template = Tooltip_dice_mean_string}}{{#invoke:dice/Format | diceStats | roll = {{{damage}}} | template = Tooltip_dice_range_string}}</span><!-- | --><span class="qud-tooltip-text"><div>[[Damage]]{{#ifeq:{{{thrown|no}}}|yes|<span class="qud-thrown-pv-txt"> (thrown)</span>}}</div>{{#invoke:dice/Format | diceStats | roll = {{{damage}}} | template = Tooltip_dice_mean_string}}{{#invoke:dice/Format | diceStats | roll = {{{damage}}} | template = Tooltip_dice_range_string}}</span><!-- | ||
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| missile = no <!-- if yes, maxpv won't be shown, because it's not applicable to missile weapons --> | | missile = no <!-- if yes, maxpv won't be shown, because it's not applicable to missile weapons --> | ||
| thrown = no <!-- if yes, maxpv won't be shown, because it's not applicable to thrown weapons --> | | thrown = no <!-- if yes, maxpv won't be shown, because it's not applicable to thrown weapons --> | ||
| damage = 2d3 | | damage = 2d3 <!-- also supports "damageelement" parameter; if equal to "Electric" will show a yellow heart instead of red --> | ||
| av = 3 | | av = 3 | ||
| dv = 2 | | dv = 2 | ||
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| weight = 5 | | weight = 5 | ||
| value = 800 | | value = 800 | ||
| missile = yes | |||
}} | |||
</div> | |||
=== {{Qud text|arc winder}} === | |||
<div style="width: 270px;font-size:90%;margin:1em 1em 4em 1em;color:var(--qud-color-y);"> | |||
{{Item/CoreStats | |||
| damage = 4d4 | |||
| damageelement = Electric | |||
| weight = 4 | |||
| value = 750 | |||
| missile = yes | | missile = yes | ||
}} | }} |