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<!--lists the max pv, with a default base pv of 4. if you want to change the base pv, set pv = (number)--> | <!--lists the max pv, with a default base pv of 4. if you want to change the base pv, set pv = (number)--> | ||
<!--if you set vibro to a variable, it will replace the pv with the match armor value symbol--> | <!--if you set vibro to a variable, it will replace the pv with the match armor value symbol--> | ||
{{#if: {{{pv|}}} | {{infobox row|[[PV]]|{{Color | C |→}}{{#if: {{{vibro|}}} |≈|{{{pv}}}{{Color | K |/{{{maxpv|{{{pv}}}}}}}} }} }} }} | {{#if: {{{pv|}}} | {{infobox row|[[PV]]|{{Color | C |→}}{{#if: {{{vibro|}}} |≈|{{{pv}}}{{Color | K |/{{{maxpv|{{{pv}}} }}} }} }} }} }} | ||
<!--write damage in its dice form, ie. 1d2--> | <!--write damage in its dice form, ie. 1d2--> | ||
{{#if: {{{damage|}}} | {{infobox row|Base Damage|{{Color | R |♥}}{{{damage}}} }} }} | {{#if: {{{damage|}}} | {{infobox row|Base Damage|{{Color | R |♥}}{{{damage}}} }} }} |