Temporal Fugue: Difference between revisions
Added lines to Advantages & Disadvantages to reflect my experience of copies throwing glitter grenades then blasting each other by accident with lasers
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(Added lines to Advantages & Disadvantages to reflect my experience of copies throwing glitter grenades then blasting each other by accident with lasers) |
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* Allows the player to create multiple versions of themselves to fight for them | * Allows the player to create multiple versions of themselves to fight for them | ||
* Copies will possess all of the players attributes and abilities | * Copies will possess all of the players attributes and abilities | ||
*Copies can use powerful single use items like tonics and grenades without depleting the player's inventory | |||
=== Disadvantages === | === Disadvantages === | ||
* Very high cost at character creation | * Very high cost at character creation | ||
* Very long cooldown | * Very long cooldown | ||
* Duration and number of copies scales slowly with mutation levels | * Duration and number of copies scales slowly with mutation levels | ||
*Copies may require careful micromanagement to avoid using the player's dangerous items and abilities in harmful ways | |||
== References == | == References == | ||
<references/> | <references/> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |