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Weapons have a penetration value and a damage value | Weapons have a penetration value and a damage value | ||
(for example, &C | (for example, &C{{penetration}}&y4 &R{{heart}}&y1d4). The penetration value represents the armor value | ||
that this weapon will usually penetrate with ease. The damage value | that this weapon will usually penetrate with ease. The damage value | ||
represents the amount of damage this weapon deals per penetration. | represents the amount of damage this weapon deals per penetration. | ||
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{&CArmor} | {&CArmor} | ||
Most pieces of armor have an armor value and a dodge value | Most pieces of armor have an armor value and a dodge value | ||
(for example, &b{{AV}}&y4 &K {{DV}}&y4)) that augment your own &b{{AV}}&yAV and &K{{DV}} &yDV (see &gAttributes&y). | (for example, &b{{AV}}&y4 &K {{DV}}&y4)) that augment your own &b{{AV}}&yAV and &K{{DV}}&yDV (see &gAttributes&y). | ||
Pieces of armor may modify other statistics; 'l'ook at a piece of armor to | Pieces of armor may modify other statistics; 'l'ook at a piece of armor to | ||
fully determine what it does.|Weapons and Armor}} | fully determine what it does.|Weapons and Armor}} |