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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|tetraxenonoglass wall}} | | title = {{Qud text|tetraxenonoglass wall}} | ||
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| av = 2 | | av = 2 | ||
| dv = -10 | | dv = -10 | ||
| weight = 1000 | | weight = 1000 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 13: | Line 11: | ||
| tier = 5 | | tier = 5 | ||
| colorstr = &C^k | | colorstr = &C^k | ||
| tilecolors = CY | |||
| renderstr = ╫ | | renderstr = ╫ | ||
| extra = {{Extra info|weight = 1000 | solid = yes | flyover = no}} | | extra = {{Extra info|weight = 1000 | refractive = yes | solid = yes | flyover = no | animatable = yes}} | ||
| inheritingfrom = Wall | | inheritingfrom = Wall | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|CyberWall}} | | dynamictable = {{Dynamic object|AnimatableFurniture|CyberWall}} | ||
Line 20: | Line 19: | ||
| cold = 100 | | cold = 100 | ||
| desc = Fluted columns of prism glass scatter the sight of becoming into a thousand fractured vistas. | | desc = Fluted columns of prism glass scatter the sight of becoming into a thousand fractured vistas. | ||
| categories = Walls | | categories = Glass Walls | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |